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{if ((side _x) != WEST) then { _x setDamage 1; }; } count allUnits;
While I was testing, I did find a bug. I don't think it would cause this issue, but I will push out an update.
It may be my fault, but it seems that objectives can get bugged overtime. I and my friend were playing this scenario just a moment ago, I had to Capture Alpha, and when we both got into the zone we had to capture, nothing happened. We killed all the enemies (After a few minutes, they respawned) and yet we weren't able to capture alpha.
Did we do something wrong or is there a bug in the scenario?
Cheers,
Fred