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Thanks for the feedback! :)
1st: I didn't agree with some Balance decisions from Vanilla (and too many in High Seas so I reworked that entirely), so I changed them up so that they are more viable in big 4v4 Matches or just generally (for example Mortars and Rockets are borderline useless in Vanilla 4v4 Matches), you also have to consider having a cheap wood door changes things drastically as well and needs to be balanced around.
2nd: Don't know if i want to bring it back to be honest.
3rd: The Damage level is about the same, though sure I might make the Projectile
a bit faster.
4rd: Vanilla Materials are mostly unchanged, the biggest difference is honestly that they build/delete a bit faster. Not sure if I'll want to add more Materials, scrolling through Materials would be a major turn off for me, and having 3 new unique Materials seems to be plenty to me.
Cheers! ;D
1st: You can make a mod just please don't remake weapons ( add weapons IN ADDITION to the vanilla ones)
2nd: Where is the Super Laza from the original
3rd: The atom cannon is not nearly as powerful as it was previously was, make it able to be shot down but make the projectile not as slow as paint drying. Eg: kinda like a howie
4th. Instead of changing original armour, can you add more armour types. Eg: Air armour like before, anti nuke material..
Other than that, I appreciate what you do and I hope you continue adding things
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It does many balance changes on HS and it makes Commanders from TMC work with it or adds something new to them. Also, yes you need need both if you want to play TMC with HS.