全面战争:战锤2

全面战争:战锤2

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Ultra Aggressive & Smart AI
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标签: mod, Campaign
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285.114 KB
2022 年 3 月 21 日 下午 7:12
2024 年 8 月 28 日 下午 5:14
9 项改动说明 ( 查看 )

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Ultra Aggressive & Smart AI

在 Hecleas 的 1 个合集中
Hecleas Mod WH2
2 件物品
描述
AGGRESSIVENESS

The intelligence, aggressiveness, behavior, tactical movements, decisions of the AI ​​has been completely revised, it will no longer be inactive, will seek to conquer the world, you attack as soon as possible.
He will not do suicidal action, but will do anything to decimate your army and settlements, be careful and strategic, because the AI ​​will not give you gifts this time.
The goal of the mod is to really have the feeling of playing against a human, who analyzes the strategic positions, the power of the enemy against him. Knowing how to fall back when necessary and persist as soon as possible.
Let them protect its threatened borders and go and confront it as soon as possible.
I specify that the aggressiveness is adapted for the hardcores players. AI is genuinely violent, more so than any other mod.

Details:
-The AI ​​is no longer inactive, each turn it will make sure to play intelligently and be efficient, to move strategically, like a game of chess where each piece moved is important.
-Now you will have the feeling of playing against a human player and not an AI
-The AI ​​now has a better analysis of enemy forces, it will fall back, put pressure or attack at the right time.
-The AI ​​will be much more aggressive and will seek to conquer the whole world.
-Suicidal attacks have been fixed and will never happen again.
-The AI ​​no longer leaves all its armies unnecessarily on a capital from the start to the end of the game, it now distributes its forces where the threat is present and where it wishes to concentrate its attacks.
-AI will read your moves even better



-No bonus added
-Savegame compatible
-Compatible with SFO & Radious
-Load before main mod

This will make your campaign the most eventful, the most complicated, the most aggressive, the most bouncy.
The goal is just to improve it, make it more lively and adapt it to hardcore players who are tired of the ease and inactivity of a normal campaign.
Your feedback is welcome, as are your ideas, if there is a small bug or something else.

Good luck, you will need it...

[paypal.me]To support me in my work of more than 1000 hours and to continue to take the time to always improve the AI, your donations are welcome and will help me a lot, thanks!

https://discord.gg/xmYF6TRmeF
热门讨论 查看全部(1)
1
2022 年 7 月 25 日 上午 7:27
Suggestions
Hecleas
65 条留言
lwhのsama 8 月 10 日 上午 8:07 
一开始以为这个mod导致的ai很蠢 残血也要进攻 后来发现另一个Ai Army Tasks and Strategy同样也会这样,然后作者对此还有解释说明:steamthumbsup::steamthumbsup:
_yanichar 2022 年 10 月 21 日 下午 11:48 
Hi Hecleas! thanks a lot for the mod (esp for savegame compatibility aspect)
Have a question: is your mod compatible with
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1916970022
Zero 2022 年 9 月 6 日 下午 5:21 
When you say:
"-Compatible with SFO & Radious
-Load before main mod"

Are you saying make this mod load before SFO or after it? By default your load order is below it due to the pack name.
Rushian 2022 年 8 月 30 日 下午 2:28 
One thing I will say that has been bugging me so far is how everyone including your grandma will be raiding your lands. Hostile factions I understand, but even friendly/neutral nations? In sfo growth slows to a crawl.
LexanRyder 2022 年 8 月 29 日 上午 3:01 
Shame I can't pay you half a year's worth wage in a just a paypal donation as I'm broke as hell, you somehow made a wonder out of this and I wish I could have experienced such an ai in all other strategy games I previously played in all my years, thanks to this I can finally put to use all my tactics reevaluate and learn from my defeats knowing I can be better, thank you truly.
Griffox 2022 年 8 月 5 日 上午 4:22 
forget it I thought with 9gb update it would give problems thx anyway
Hecleas  [作者] 2022 年 8 月 5 日 上午 12:09 
Update for?
Griffox 2022 年 8 月 4 日 下午 6:00 
Update?
精锐战象 2022 年 7 月 22 日 上午 8:28 
I really love the challenge this mod brings to the table, but sometimes the AI garrison will run away and not defending even its their last settlement. Instead their army will run loose and randomly burn down your minor settlement. This can be very antifun and anticlimaxtic, especially when I played as norsca, when I eliminated Laureon Forest, the last group of wood elves just run rampant and go to my northern waste and deep rooting around burning down my unwalled settlements. There is no way I can catch up to them, and it doesn't make sense lore wise that some group of wood elves run loose at the northern waste. Very frustrating and antifun, I just hope that they could stand and fight and give me some climax epic battles rather than some unloreful goose chase
Djent_G# 2022 年 7 月 20 日 下午 11:36 
Usually my companies go like this - you kill everyone who is close, and you sit bored. Sometimes you kill someone. With this mod... For the empire... Well...
F##KING vampires, F##KING elves,F##KING orcs, F##KING Norsca/Chaos, F##KING dwarves F##KING Imperials,F##KING rats!!!! Kill everyone, blood to the blood god, skulls to the throne of skulls!!!
I don't even remember if I ever had such intense campaigns. I like it :)