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报告翻译问题









https://youtu.be/iiiwg1ib4b4
*give each section some coloring so you can better identify where your gun was dropped(maybe a sign with a color saying 1,2,3 etc)
*maybe remove one floor to help with performance.
im not really sure about this one myself because the map is very low polly and light is just static.
i could however remove one floor and use the polys from that to make the other floors more interesting, but so far thats just a thought.
*remove spawns on top so they come only from bottom.
probably wont do that but i have considered removing the corner spawns and replacing them with zed-only stairs. the corner spawns dont seem very reliable but a corner staircase would give the zeds another flanking route between all the floors.
Let me know what you think.
is the map fine as it is or should i tweak some stuff?(map will have the same filename this time in case i do).