Stellaris

Stellaris

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OUTDATED Cross Border Trade
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2022 年 3 月 16 日 下午 8:09
2024 年 10 月 29 日 上午 10:31
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OUTDATED Cross Border Trade

描述
This mod will not be updated for Stellaris 4.0. Trade is fundamentally different now, and this mod no longer fits the game well. If you disagree, you are free to fork, update, and re-upload.

Borders produce trade value!

Commercial pacts too static? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these questions.

Borders with Commercial Pacts produce dynamic Trade Value, which needs to be collected like other Trade Value. Bigger borders produce more Trade Value, and trading with bigger trade network gives you a bonus. The value will fluctuate with time and the fate of your neighbors.

Details
Another country is considered a trading partner if you have a Commercial Pact with them, they are your overlord, they are your subject, you share the same overlord, or you are members of the same federation. Gestalt empires, inward perfectionists, fallen empires, and the great khan are excluded.

Each system gets 2/5/10/20 Trade Value (depending on tech: none/Offworld Trade Companies/Interstellar Economics/Galactic Markets) added to its star, per bordering system owned by a trading partner, affected by the following bonuses:
  • Proportional bonus for trading with a bigger network
  • Long-term bonus +1% trade value per year, reaching a maximum of +200% after 200 years.
  • +100% bonus if hyper relays connect across the border, and both are connected to their owners' capitals
  • Bonus equal to your empire's Commercial Pact Efficiency modifier

Border Trade Value is updated only at the start of each month, and when a Commercial Pact is formed. That means changes to borders, canceled Commercial Pacts, etc will not update Trade Value until the next month.

This does not modify the vanilla bonuses from Commercial Pacts; border trade value is in addition to vanilla effects.

Compatibility
  • For Stellaris 3.14.*
  • NOT achievement compatible
  • Can be added to an existing game
  • Can be removed from an existing game. You might see "empty" modifiers on stars
  • Should be compatible with all other mods, unless they remove vanilla trade tech, which is very rare except for total conversion mods. The follow total conversions are currently supported:
    • Star Wars: Legacy of the Old Republic
    • Star Wars: New Dawn
    • Star Trek: New Civilizations

Credits
  • Thanks to tzverg for the Russian translation!
  • Thanks to Root for the Japanese translation!
  • Thanks to Kucige for the German translation!
  • Thanks to Cerodan for the French translation!

Sharing
Feel free to update, pack, patch, translate, fork, or incorporate this mod, no prior permission required. Credit, linking to the original mod, and letting me know is appreciated!

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热门讨论 查看全部(3)
8
1
2022 年 8 月 26 日 下午 6:48
l_japanese
Root
7
1
2022 年 8 月 29 日 上午 1:06
l_russian
tzverg
1
1
2023 年 7 月 2 日 下午 9:34
I_german
Kucige
169 条留言
Windryn 23 小时以前 
Thank you, this was such an essential mod. :2016trophy:
Gorthauer 9 月 27 日 上午 8:34 
F
Memento Mori 9 月 23 日 下午 6:49 
F in chat
SpartanH347 [FR] 9 月 23 日 上午 8:47 
o7
Red2401 8 月 30 日 下午 10:34 
was nice, +++++
Archon Sol 7 月 12 日 下午 10:36 
Sad to see this one go, it was always a must have before 4.0
blazingstorm1219 6 月 8 日 下午 7:16 
been an honor oat
Oatmeal Problem  [作者] 5 月 16 日 下午 7:29 
Thanks for the kind words everyone! Btw if you want to check out my current Stellaris-related project, head over https://stellarmaps.app
It's a desktop app that lets you make stylized maps from your Stellaris saves, for storytelling, RP, AARs, or just the simple enjoyment of staring at maps ;)
光明·梦鸡的泪吧 5 月 16 日 下午 6:34 
Thank you for the mod till the end of Stellaris 3.14 :)
Aserkill 5 月 15 日 下午 1:35 
it was a pleasure to use this mod for years, i thank you and wish you good luck on any future projects you plan