Left 4 Dead 2

Left 4 Dead 2

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Digimon: Kuzuhamon Miko Mode (Rochelle)
   
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Survivors: Survivors, Rochelle
文件大小
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14.388 MB
2022 年 3 月 14 日 上午 8:46
1 项改动说明 ( 查看 )

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Digimon: Kuzuhamon Miko Mode (Rochelle)

在 Debiddo 的 1 个合集中
Kuzuhamon Miko Mode everything
8 件物品
描述
Kuzuhamon Miko Mode[wikimon.net] (AKA.: Maid Mode for english version) from Digimon ReArise[digi-rearise-en.bn-ent.net] and replace Rochelle (Producer) with her very own animations.

  • Use Rochelle (Producer) animations.
  • With support to "Mod a Mod" systematics.
  • Bile+Burning effects.
  • UpScaled and hand fixed textures from 512px to 2048px.
  • A kind of dynamic Illumination, to keep saturation and avoid to bright while in HDR maps.
  • view model carefully made to avoid messes with the player view.
  • a complex Procedural setup + complex Jigglebone setup.
  • jiggles for hakama (pants), haori (upper part, sleeves) as well for hair, hairbangs and breasts.
  • Optimized to use up to four materials. With max possible 12 drawcalls
  • You can use along with other Kuzuhamon mods, the conflict warning was planned to avoid cache same texture many times.
  • Working full faceposer.
  • It works online!



Model, Original Textures by Bandai Namco from Digimon ReArise[digi-rearise-en.bn-ent.net].
Extracted by Chortos-2[github.com] and uploaded by Hallow[www.models-resource.com].
Rest in peperoni after 21 April 2022
Materials, Textures tweaks, Rigs and everything else by Debiddo (myself)
Proportion Trick teached by CaptainBigButt
4 条留言
Delta 2022 年 3 月 18 日 下午 12:37 
Thank you dude
Debiddo  [作者] 2022 年 3 月 18 日 上午 8:40 
you can safely use any Kuzuhamon replacement together with another
Debiddo  [作者] 2022 年 3 月 18 日 上午 8:39 
yes this is planned as part of optimization, to ReUse same materials and avoid hit the 4GB VRAM limit at any cost
Delta 2022 年 3 月 18 日 上午 1:49 
This conflicts with the other Kuzuhamon Miko mode