tModLoader

tModLoader

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Monstroriam Mod
   
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模组功能: 新增内容
tModLoader版本: 1.4.3, 1.4.4
文件大小
发表于
更新日期
3.725 MB
2022 年 3 月 13 日 上午 10:38
2024 年 8 月 11 日 上午 10:04
45 项改动说明 ( 查看 )

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Monstroriam Mod

描述
Monstroriam mod is being ported to 1.4 little by little.

Mod Content:

A total of 14 weapons:
  • 11 pre-hardmode
  • 2 hardmode
  • 1 sentry


A total of 11 weapons:
  • 6 pre-hardmode whips
  • 4 pre-hardmode sentries
  • 1 support sentry


A total of 15 accessories:
  • 10 pre-hardmode
  • 5 hardmode


A total of 15 furnitures
  • 2 Area Effect
  • 1 Click-For-Buff
  • 1 Chest
  • 2 Lanterns
  • 9 Crafting Stations


A total of 8 mounts
  • 5 Ground
  • 3 Flying


A total of 8 furnitures
  • 1 Town npc
  • 14 hostile npcs
  • 3 friendly npcs


A new sub-class that benefits from both summon and magic stats
Conjurer mana bar
-When using conjurer armor or weapons a new mana bar appears in the upper right that is used to activate armor set skills
-The main way to regenerate this bar is from getting hit by enemies
-The max mana can be upgraded by defeating optional bosses like King slime or Deerclops.
-Defeating the Old One's Army unlocks a very slow natural regen that upgrades for each tier defeated

Conjurer items
  • 12 Armors
  • 1 Potion
  • 23 Conjurer weapons
  • 11 Sentries


引用自 tModLoader Monstroriam
Developed By gagadoliano
热门讨论 查看全部(2)
5
2023 年 11 月 24 日 下午 4:00
*Upcoming Content*
gagadoliano
2
2024 年 3 月 18 日 下午 8:59
BUG ISSUE W CODING NEEDS FIX, TMODLOADER MESSAGE, I CAN SEND LOGS
SkullDevil_XII
32 条留言
SuspiciousLookingEye 5 月 18 日 上午 1:40 
Good small vanilla mod along with the new class but sadly no more updates :steamsad:
Hex: Thicc grass 3 月 8 日 下午 1:16 
Is conjurer damage buffed by magical/summon damage buffs?
nameless 3 月 1 日 下午 1:35 
still working?
Warp 2024 年 11 月 30 日 下午 8:35 
Gotcha. I suggest you nerf the Cactus Shield to reflect 10% of damage. 50% of damage is a ton especially for an item you can get with surface level materials.
gagadoliano  [作者] 2024 年 11 月 29 日 上午 2:24 
Warp, they are both a weapon and an armor
Warp 2024 年 11 月 28 日 下午 7:35 
The Erchius Eye and Dirt Golem Head are being marked as an armor item. I can see them in Recipe Browser armor section and can also place them in my vanilla head armor slot. I'm still able to use them as weapons though.
General Unmei 2024 年 11 月 14 日 上午 8:49 
I have a question, is there a Discord server where i can learn more about the mod?
BigMcLargeHuge 2024 年 8 月 11 日 下午 1:24 
@gagadoliano
gave it a whirl and it seems to be my mistake i had another placed down in a room and forgot about it (no light in room)
BigMcLargeHuge 2024 年 8 月 11 日 上午 10:37 
@gagadoliano
ah alright, ill have a look see later, as i did put someting down to help with building but i think i also put it away again and still got the debuff when hit, but i will double check when i can.
gagadoliano  [作者] 2024 年 8 月 11 日 上午 10:08 
@BigMcLargeHuge It is probably a placed wooden trinket that is causing this, I forgot to put in this item's description that if you get hit you get the cursed debuff while you are inside it's buff range:slimescared: