Kenshi
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Raid Progression
   
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2022 年 3 月 11 日 下午 10:21
2022 年 3 月 26 日 上午 10:18
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Raid Progression

描述
This mod creates new raid that depend on the level of your base.
If its only a hideout(x on the map) no raids.
If its a home(house on map) normal raids.
If its a military base(Tower on map) almost double raid size.
If its max level base almost triple raid size.

Thanks to
Shidan for the original idea of no raids on samll bases:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2486101195&searchtext=no+raid

5 条留言
No.3 🍊 2024 年 2 月 29 日 上午 12:07 
Hey man, I just wanted you to know its 2024, Planning to go back to the game and that what you have here(or the concept at least) should have been in Vanilla. I wanted something to increase raid size and make defense more fun but without the ridiculous levels some other mods give lmao.

Thanks
mishu_boldy  [作者] 2022 年 3 月 15 日 上午 6:53 
You have permission to change and modify howere you want. I mostly make mods just for my own playsessions.
Thundercraft 2022 年 3 月 15 日 上午 6:40 
I might do that. Though, for mod-intensive games like Kenshi, I like to create Mod Collections on Steam. Such collections have various uses, from sharing with friends so they can easily find the mods one uses, to having a hyperlinked list for personal use, to creators sharing with viewers of their 'Let's Play' videos.

Yes, I could modify a local copy of this mod to make it do what I want. But I still won't be able to include my modified version in a Steam Mod Collection to share with friends or others, at least without your permission. If that's impossible... Perhaps I could release a simple patch that still requires this mod and merely changes a few things?
mishu_boldy  [作者] 2022 年 3 月 15 日 上午 12:25 
@ThunderCraft I would recommend you make the lite verion of the mod so you can make really make it your own. Its really easy. Just get this mod and copy it to your mod folder and then you can just change the raid values for each of them.
Thundercraft 2022 年 3 月 13 日 上午 12:58 
I do love the concept of this mod - to scale raid size based on the size of the player's base and, especially how hideouts get no raids. However, I prefer smaller and less frequent raids. (I like the 'Less Raids' mod + 'No Raids for Small Bases'.) And the idea of triple raid size for max level base scares me... :lunar2020sweatrat:

Would you consider making a "lite" version of this mod (or allow others to make a lite version, with credit given to you)? I'm thinking of something like this:

If its only a hideout (x on the map), no raids.
If its a home (house on map), one-third of normal raid size.
If its a military base (Tower on map), two-thirds of normal raid size.
If its a max level base, normal raid size.