武装突袭3

武装突袭3

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Turret Lock
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Data Type: Mod
文件大小
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392.498 KB
2022 年 3 月 11 日 上午 7:43
2024 年 8 月 13 日 上午 6:45
8 项改动说明 ( 查看 )

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Turret Lock

描述
Turret Lock is a client side mod that allows users to lock turret stabilisation as well as to make the turret face forward along the hull.
This mod can lock the user's turret onto a target, but it must be enabled by the server via CBA settings.

CBA Settings
  • Vehicle Blacklist (no Inheritance): Any vehicle in this list will not have target tracking enabled. It will only disable the vehicle itself and not its children (which means any classes that inherit from that class).
  • Vehicle Blacklist (with Inheritance): Any vehicle and their children in this list will not have target tracking enabled. You can use this setting to more easily blacklist a family of vehicles.
  • Vehicle Whitelist (no Inheritance): Any vehicle in this list will have target tracking enabled, if the setting below has added the interaction to that class (see whitelist examples). It will only enable the vehicle itself and not its children.
  • Vehicle Whitelist (with Inheritance): Any vehicle and their children in this list will have target tracking enabled. You can use this setting to more easily whitelist a family of vehicles.

Whitelist Examples
If you want to just whitelist e.g.
"B_APC_Wheeled_01_cannon_F"
  • Set "no Inheritance" to
    ["B_APC_Wheeled_01_cannon_F"]
  • Don't change "with Inheritance"

If you want to just whitelist multiple vehicles e.g.
["B_APC_Wheeled_01_cannon_F","B_MBT_01_TUSK_F"]
  • Set "no Inheritance" to
    ["B_APC_Wheeled_01_cannon_F","B_MBT_01_TUSK_F"]
  • Don't change "with Inheritance"

If you want to whitelist all vehicles:
  • Don't change "no Inheritance"
  • Set "with Inheritance" to
    ["AllVehicles"]

CBA Keybinds
  • Press Alt-U to lock the turret stabilisation. Only works if player is in the "Gunner" view (using the sights).
  • Press Ctrl-Alt-U to lock the turret facing forward along hull. Works in any view (1st person, 3rd person, etc.).
  • Press Shift-U to lock the turret onto a target. Only works if player is in the "Gunner" view (using the sights).

Links

Credit
  • Mod Icon[getdrawings.com] from Icon Fonts[www.onlinewebfonts.com] which is licensed by CC BY-NC 4.0
  • Mod by johnb43

License
See LICENSE.
42 条留言
johnb43  [作者] 12 月 12 日 上午 10:20 
@RealLocutus You force it via a CBA settings file.
RealLocutus 12 月 12 日 上午 6:41 
How do I change those settings in CBA3? It claims to be a client side mod - so how can I change settings server side for a client mod? Is the mod required to be on the server as well?
johnb43  [作者] 10 月 1 日 下午 1:01 
@ElPedroChico The tracking feature isn't meant to account lead, it's only for observation.
ElPedroChico 9 月 30 日 下午 4:50 
As of now you can't shoot down fast moving vehicles with the target turret lock, since it doesn't lead your shots at all. At the moment it's only useful for surveillance

Possible fix could be unlocking turret movement while still keeping target lock (Turret can move a certain distance X & Y before breaking lock), so the player can apply their own lead when firing. (RHS Status Quo in Arma Reforger does this)

Or you can apply the target leading that AI does to turret target lock (If it's possible)
ElPedroChico 9 月 28 日 上午 10:09 
I see, thank you :steamthumbsup:
johnb43  [作者] 9 月 28 日 上午 9:33 
@ElPedroChico You need to whitelist the vehicle you are using.
ElPedroChico 9 月 28 日 上午 8:11 
How do I lock the turret onto a target? Pressing Shift-U does nothing while I look at a target
ElPedroChico 9 月 23 日 下午 4:18 
Great mod, always found it annoying when the turret would move on its own while freelooking
johnb43  [作者] 8 月 30 日 上午 12:32 
@baldtunE Thanks for letting me know.