Space Engineers

Space Engineers

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Cryo Chamber
   
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Type: Mod
Mod category: Block, Script, Other
文件大小
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更新日期
19.785 MB
2022 年 3 月 2 日 下午 10:00
2022 年 3 月 4 日 上午 12:53
3 项改动说明 ( 查看 )

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Cryo Chamber

描述
Disclaimer

This is an update & re-upload of Eikester's original mod found here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=825726381

I take NO credit for their work.

All I have done here is correct the issues with textures, glass transparency, and the particle effects.



Description

This is an alternative style cryo chamber with a more open view trying to give the effect that the engineer is suspended in a liquid.

For more details, please follow the link to Eikester's original mod.
9 条留言
Skallabjorn 2022 年 3 月 14 日 下午 9:50 
Do remember this "author" only fixed a semi dead mod, he didnt create the model in the mod....
Molten Carnage 2022 年 3 月 14 日 下午 7:59 
The only thing triggering my OCD is the keypad console stuck to the glass without some kind of support to hold it in place and act as a pathway for wiring. I would make more sense if there was some kind of metal plate or brace connecting the keypad console to the base of the chamber.
Dumpshock  [作者] 2022 年 3 月 14 日 下午 6:11 
@Storm - This is still classified as a CyroChamber by the game, so it should still work unless something has changed. The last time I played, this worked with it.
Storm 2022 年 3 月 14 日 下午 2:57 
anyone know on that works with cook eat sleep repeat? I still need to sleep in space, even a long time if lessay my jump drive is out
Molten Carnage 2022 年 3 月 9 日 下午 4:03 
This would make a good Bacta Chamber.
Skallabjorn 2022 年 3 月 4 日 上午 6:56 
Confirmed, working now on Servers for placement.
Dumpshock  [作者] 2022 年 3 月 4 日 上午 12:59 
Think I identified the reason behind the crash and mitigation should be in place.

Some extra project files made their way into the upload that shouldn't have been there. These have been removed. If you still crash, un-sub, delete the mod folder, and re-sub.

Also found another potential issue regarding a physics check that wasn't there before.

I patched a workaround for now to just get things running.
Side effect of this is that particles won't display properly on moving grids until I find a solution and my free time is pretty limited lately. Will see what I can find.
Dumpshock  [作者] 2022 年 3 月 3 日 上午 9:23 
@Skallabjorn

Odd. It was working in the tests that I did. Will take a look later when I get a chance.

Were you able to collect any logs regarding the issue?
Skallabjorn 2022 年 3 月 3 日 上午 5:48 
Still broken, causes the game to crash in multi player when a player goes to place the pod ( crashes local client )