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Boss struggled a bit with his pathfinding on the railroad.
Feel free to use the vid as you please.
I'll post a link to the vid later, yt is still processing it.
@JediPeaceWalker I just read your post, if it's larger I am ok with it as the zeds in KF2 also move 3x faster than in KF1, and don't forget they teleport, you can't stack 32 zeds and trail them behind you forever like in KF1. So for me making the corridors a tad bit larger is ok. I did not notice any ambient sound for some reason.
Btw would be awesome to have KF1 IceBreaker but I think this one will be hardcore to port.