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Also, it would be GREAT if the NPC pathing tried to avoid dropping down ledges that are too high for them to jump back up so they don't keep getting themselves trapped unless you go around babyproofing everything for them.
Also also, the NPC idle speech bubbles are basically unreadable at 100% zoom. The outlined text just does not work when it's drawn that small.
Currently I get around it by simply generating the world first then adding the mod, but it'd be nice to be able to disable Harpy Villages and Waystones, and potentially even different parts of the NPC overhaul (sleeping, mood, etc.) in the future!
Regardless of my nitpicks, it's a great mod, and thank you guys for the work on it!
It'd probably also be nice if high enough rep caused the corresponding mob to go passive. Like if the Harpy Village liked you, harpies would stop trying to murder you. (personally I wanna play as a harpy b/c I think the wing girls are cute, and downy bird wings seem like they'd give good hugs, but... :V that's another mod's opportunity.)