tModLoader

tModLoader

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Ammunition Workshop mod
   
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tModLoader版本: 1.4.4
语言: 英语
标签: 1.4
文件大小
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更新日期
233.588 KB
2022 年 2 月 28 日 下午 2:18
2023 年 9 月 10 日 下午 3:12
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Ammunition Workshop mod

在 onceWasKIRILLAND 的 1 个合集中
KIRILLAND's Content
9 件物品
描述
Ammunition Workshop is a mod to satiate all your ammunition needs*!
It adds around 20 new ammo types! Some comes with special mechanics!
Bullets for mages! Bullets for freezing enemies! Bullets for all purposes!

Also this mod introduces ammunition layouts mechanic**!
Having hard time choosing between ichor and crystal bullets? Why not use both?
Make your own ammunition layouts!
Change your ammunition layouts with a hotkey! No need to constantly switch ammo types!

*no rockets or arrows though.
**might be bugged when using with other mods messing with projectile consumption.
i do not guarantee flawless work.

changelog:
25.09.2022 - fixed bugs, cleaned-up some code, added mecha-bullets.

03.08.2023 - it was quite long time since i wrote code for tmodloader mods. disabled ice bullets, removed freeze lib dependency (was poorly executed anyway), updated to 1.4.4.
Big backend updates. Expect thorium compatability addon at some point.
引用自 tModLoader
Developed By KIRILLAND
44 条留言
onceWasKIRILLAND  [作者] 2024 年 3 月 15 日 下午 12:01 
no, it just lets you switch ammo on the go easier. i don't think it is possible what you just described.
Jetrvoox 2024 年 3 月 7 日 上午 9:17 
Wait so, does this mod allow ammo's to get other ammos traits? like meteor get homing if you use that specific ammo set?
onceWasKIRILLAND  [作者] 2023 年 9 月 10 日 下午 4:14 
if you are facing any issues please let me know
Mista 2023 年 9 月 10 日 下午 3:18 
time to do a ranger calamity infernum playthrough with this lmao
onceWasKIRILLAND  [作者] 2023 年 4 月 13 日 上午 8:56 
Thanks for the feedback! Sadly, the the mod is no longer maintained as i don't really have much free time nowadays. When i do, i'll definetely try to patch up the bugs. Again, thank you for feedback!
LeatherFace 2023 年 4 月 12 日 下午 2:46 
Hello, you might wanna double check the damage tooltip, i'm doing some test, Adamantite and Shroomite and might be the same for the others too and i'm noticing, the damage doesn't follow the usetime of the weapon used and for some reasons it deals no damage on mobs
Yerkarruo 2022 年 9 月 25 日 上午 9:33 
Ok
BTW, I checked chlorophyte bullets and they didn't home in on invincible enemies like you said.
onceWasKIRILLAND  [作者] 2022 年 9 月 25 日 上午 8:13 
Double check your other mods, their knockback isn't described as "insane" on my end.
Yerkarruo 2022 年 9 月 25 日 上午 3:09 
Why do almost all the bullets have their knockback described as "Insane"
onceWasKIRILLAND  [作者] 2022 年 9 月 25 日 上午 1:06 
This bug is known, however afaik there is no way to check if enemy is vulnerable (+ chlorophyte bullets do the same).