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Jarless Dragonflies
   
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Resource Packs: Tweaks
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16.858 KB
2022 年 2 月 18 日 下午 8:22
2022 年 5 月 8 日 上午 1:44
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Jarless Dragonflies

在 Citrus 的 1 个合集中
Citrus's Jarless Collection
4 件物品
描述
It seems they're content with just hovering about.


Wish you could have dragonflies in your atrium, greenhouse, or any other build for atmosphere, but don’t want to have to release butterfly critters and risk them escaping or dying? Look no further than installing this texture pack!

This is the "Jarless Dragonflies" texture pack, where it aims to help builds come to life by having the jars transparent for all the butterfly jar decorations when placed.

All of my "Jarless" retextures have been condensed into one pack for convenience, and can be found here:
Citrus's Jarless Critters Pack:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2714842544
The rest of my “Jarless” retextures can be found in my collection here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2763074193



TIP: Place Echo Blocks in the air to have the creature inside look like it's flying!
Alternatively, you can use the x2 teleporter trick* to get rid of having to deal with the annoying collision you get from Echo Blocks.

*The teleporter trick is where you place two teleporters right on top of each other, place the jar on the top-most teleporter, and finally break the bottom teleporter—you'll be left with a hovering jar! This also works with most other things in addition to jars.



This pack has made the jars transparent for the listed critters below:
- All regular dragonflies (Red, Green, Blue, Black, Yellow, Orange)
- Gold dragonfly

※KNOWN ISSUES
- The dragonfly jars' original spritesheets have all of the dragonflies face the same way (left), looking a little unnatural (see gif). I am planning on going back and tweaking the sprites in the near future to make them similar to the butterflies, in that they are able to face both directions in their sprites.
- The dragonflies sometimes "freeze" and stay in place, not flapping their wings (see gif). This is not something I can fix as of now, because to my knowledge, it's more to do with how the game itself tells what frame in the spritesheet to play for an extended length, which I am unable to change or know how to change. It still looks fine in screenshots, though.