Avorion
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EconChange
   
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Mods: Mod
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68.233 KB
2022 年 2 月 7 日 下午 1:04
2023 年 12 月 20 日 上午 5:32
4 项改动说明 ( 查看 )

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EconChange

在 Laevathea 的 1 个合集中
Stuffu
28 件物品
描述
Makes changes to how ingame economy functions:
*Factions will spawn closer to centre and more densely packed.
*New 'rare' sectors of pure Consumer types.
*New 'rare' sectors featuring up to 12 factories.
*Supply/Demand Mark-ups reworked, Now high-demand goods can cost 400% original price, and excessive supply can go down to 0% cost.
*Factories/Mines can be upgraded to 10 productions from 6.
*Consumer Type Stations now aggressively increase demand of their products.
16 条留言
NathanS48 2024 年 9 月 23 日 下午 6:42 
I still believe this is one of the best mods for Avorion lol it makes the game much better to play. Also it is still working :steamthumbsup:
Laevathea  [作者] 2023 年 12 月 20 日 上午 5:33 
Updated.

No testing was done (I don't play this game anymore) so if bugs are not reported to me, they will not be fixed.
我是萌萌哒 2023 年 12 月 16 日 上午 10:10 
yes All mods need to be updated to 2.41
Laevathea  [作者] 2023 年 12 月 15 日 上午 9:09 
Is it simply a version mismatch?
我是萌萌哒 2023 年 12 月 15 日 上午 9:02 
2.41!!!please
Laevathea  [作者] 2023 年 7 月 1 日 上午 4:55 
This mod has been updated to 2.4 and limited testing shows it as being fully functional.
XYZ 2022 年 8 月 12 日 下午 12:44 
The sectors scripts 'shipbuilders', 'consumercentre', 'militarybase', and 'superfactoryfield' appear to be missing an import of "ShipGenerator". This causes spawning of defenders, and all subsequent operations in the SectorTemplate.generate functions (including gate generation), to fail.

In the SectorTemplate.generate for 'shipbuilders' and 'militarybase', a query for 'contents.repairDocks' is spelled 'contents.RepairDocks' instead; these sector types thus never spawn repair docks even when intended to do so.
XYZ 2022 年 8 月 10 日 上午 10:43 
Additionally, this mod's rewrite of `Factory.refreshConfigUI` (in data/scripts/entity/merchants/factory.lua) needs to be updated to take into account that there are now two separate upgrade buttons (an upgradeProductionButton and a upgradeShuttlesButton, with corresponding PriceLabels).
XYZ 2022 年 8 月 7 日 下午 1:52 
Sectors that (I'm reasonably certain) are added by this mod appear to be spawning without warpgates. Is this on purpose?
NathanS48 2022 年 8 月 5 日 下午 5:12 
From what I've seen, this still works after the big update that came out yesterday. Just gotta change the base game requirement to version 2.2 so Avorion stops complaining lol