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全面战争:战锤2

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Dust Goblins
   
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标签: mod, Units
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9.205 MB
2022 年 2 月 4 日 上午 11:45
2022 年 2 月 5 日 上午 7:55
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Dust Goblins

在 zerg93 的 1 个合集中
Mod compilation
221 件物品
描述
My personal take on Dust Goblins from 2003's Warhammer Chronicles.
For the ones who don't know Dust Goblins are Undead Goblins raised by the necromantic power of the Tomb Kings.
Unlike the vast majority of the other undeads the Dust Goblins still retain a tiny part of their mischievous and unpleasant qualities from their previous malevolent lives.

This mod adds three new units for the Tomb Kings roster, respectively:
-Dust Goblin Archers
-Dust Goblins (Spears & Shields)
-Dust Goblins (Swords & Shields)

They are available through the Tomb Kings Infantry main building chain (Open Graves)
You'll have the following caps:
Tier 1
-Dust Goblin Archers 5
-Dust Goblins (Spears & Shields) 2
-Dust Goblins (Swords & Shields) 2
Tier 2
-Dust Goblin Archers 5
-Dust Goblins (Spears & Shields) 3
-Dust Goblins (Swords & Shields) 3
Tier 3
-Dust Goblin Archers 6
-Dust Goblins (Spears & Shields) 4
-Dust Goblins (Swords & Shields) 4

Ok, presentation over: let's dive into the technical stuff!

*BALANCE*

They are an all-around weaker version of goblins that pretty much relies on their higher hp pool and numbers to stall the enemies.
Even so they are pretty much meh if compared to zombies or other skeleton units so they should be very vanilla friendly.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I'm playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Dust Goblins in your campaign you'll have to start a new one.

*KNOWN ISSUES*
-Minor clipping here and there
-For some reason a specific part of the Goblins' boots will turn textureless if looked by certain angulations
-For some reason a specific part of the Goblin officers' head accessories will turn textureless if looked by certain angulations
-Despite the fact that I refreshed all of the LOD some of the Goblin officers' shields will turn textureless if looked by certain angulations

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.
-"Do they have some undead animations?"
Nope. Stock Goblins animations, sorry.
-"I like the units...those colour schemes though..."
Yeah, kinda bright aren't they?
Personally I don't mind having them with the Tomb Kings colour schemes but if you guys want a submod with darker colours just let me know down in the comment section.
-"If they are skeletons why not give them Realm of Souls?"
Because they are not full skeletons: they are half skeletons and half zombies.
Plus, Realm of Souls should be exclusive to true Nehekhara’s citizens not Goblinoid carcasses
-"Bonuses?"
I gave them the skeleton unit sets.
-"Sooo....AI Is going to recruit them a lot isn't It?"
That's a given.
Despite the caps they are pretty cheap units so AI Is probably going to recruit them pretty often.
If the idea of AI Tomb Kings suddenly turning Greenskins-like disturbs you I completely understand, don't worry.
-"What about Morbid?"
Didn't find any image of him online, but He would have been an officer or a Hero at best so nothing major lost here.

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]
8 条留言
zerg93  [作者] 2022 年 8 月 22 日 上午 8:54 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
zerg93  [作者] 2022 年 2 月 11 日 上午 10:29 
Unit variants are already full sadly (which Is why I made those ones as officers) .
If I'm ever going to add new units to this mod I'll try to make more variants with that style.
Anax 2022 年 2 月 11 日 上午 9:42 
that varriant with tomb king helmet and missing ear looks very nice put more like that style if you can
Anax 2022 年 2 月 5 日 上午 2:16 
thats a shame i wish you would know about tecx files so you can make them look more undead and zombie looking
zerg93  [作者] 2022 年 2 月 5 日 上午 1:44 
@Anax Goblin Ears are fused with the remaining model and by entirely or partially removing them you would get a textureless spot which would need to be covered by something.
I'll try and see how It goes.
Regarding the rotten effect: It's totally doable but it would require reskin skills to directly modify tex files which I do not have, can't do that sorry.
Anax 2022 年 2 月 4 日 下午 9:15 
maybe some missing ears nad more wounds to show at the face would be great
Anax 2022 年 2 月 4 日 下午 9:14 
can you make a bit more rotten at their faces?
recsynthesis 2022 年 2 月 4 日 下午 8:09 
Hey just wanted to say regardless of how creative modders can be dont sell yourself short! I LOVE this triolgy and have never attempted to make a mod once so kudos youre doing gods work for the rest of us lol