安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









1) Sit and the control panel
2) Press K.
3) At the top select the *Hanger Doors* group
4) Toggle the block(s) as switched off in the group (this will shut off 4 rotors)
5) Set the velocity of the group to -3 (negative 3)
6) Select Rotor 2 & 4 and click reverse.
7) Repeat step 3, this time turning the blocks back on.
8) Press Escape (so you close the settings window)
TIME TO TEST THE DOOR!
9) Press G (whilst still sat at the panel)
10) In this new window; click groups.
11) Drag the "Hanger Doors" group to your toolbar (For example to slot 1)
12) A pop up will ask you what options you want. Choose "Reverse"
13) Press Escape again to close menu
14) Press assigned hotkey to triggers doors (for example 1)
Anyway; this hasn't been well aimed at novice engineers. It's a great piece of work but not very user friendly. The problem with doors moving up or down is due to the inaccuracy of the speed sliders. You may for example have two that claim to be running at 1.5 rpm but in fact one is at 1.443 and the other 1.587 or some other such BS which causes problems.
Do this right and the doors will work. I do find a speed more than 3 does seem to make them a but more iffy.They may still sometimes be knocked off kilter and slide in a weird direction. Usually can fix this by re-closing the door. They are not as stable as my own designs but take less space.
See my next comment for instructions.
Nice work MK84.
Suggestion: Name the rotors next time. It makes life easier.