安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 


Also good job with the scary SCP. Awesome work!
Sometimes enemies don't appear correctly (just the gun) and I couldn't find the yellow keycard - could go through the door nevertheless.
Made a playthrough: https://youtu.be/A9Pl97ZKhQQ
But it isn't fun and does little to progress the story.
In Alyx, there is a little bit of that; but generally you are always moving forward.
Almost! There's a story, there are new creatures; but then there is way too much back-tracking, and the puzzles are like the old school colored key cards and it's just so annoying to walk past everything far too many times.