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Well, you see, the problem is, it's not just other weapon addons that conflict with this. After spending hours installing and uninstalling addons to see which addons conflict, I discovered that it's the VJ Base itself that conflicts with the weapons (I don't know if it conflicts with a specific one, though). I have no clue why, but it may be because both the VJ Base and any of the Destiny weapons share the same particles.
Most cool SNPCs that I would want to use these weapons on require the VJ Base. If it was a few SWEPs that I would need to remove, I'd be fine with it, but the entire VJ Base? Not worth it.
I downloaded the whole collection (So I don't know which does this) and a new utility appeared in the Utilities tab named "Realistic Bullet FX". I'm not sure what it may do exactly, but I believe that it causes the problem, because EVERY OTHER WEAPON OUTSIDE OF THE DESTINY WEAPONS IS AFFECTED, including the default HL2 weapons.
Strangely enough, this doesn't happen with any of the HL2 NPCs from the Zombies and Aliens tab (Except of the Antlion).
I don't know how important this "Realistic Bullet FX" is to those addons, but if it is the source of all this, then it needs to have an option to be turned off OR be a separate, optional addon. It's not worth sacrificing all of my other installed addons for it.