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TimeSplitters 2 Compound Zombies
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446.470 MB
2022 年 1 月 29 日 下午 6:49
2022 年 2 月 5 日 上午 9:24
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TimeSplitters 2 Compound Zombies

在 Javi Romero115 的 1 个合集中
TimeSplitters zombie maps
3 件物品
描述
English:

Following the success of Notre Dame Zombies comes Compound! Enjoy another great map classic on TimeSplitters 2 Compound arcade! Where you can play alone or with friends to try to escape alive from the place and as always, very loaded with references!

INCLUDES:

- Double tap,Juggernaut,SpeedCola,QuickRevive
- Pack a Punch
- Classic weapons
- Custom textures
- Dark Night
- Buyable ending

Español:

¡Despues del éxito de Notre Dame Zombies llega Instalaciones! ¡Disfruta de otro clasicazo de mapa sobre TimeSplitters 2 Compound arcade! Donde podras jugar solo o con amigos para intentar escapar con vida del lugar y como siempre, muy cargado de referencias!

INCLUYE:

- Bebidas clasicas
- Pack a Punch
- Armas clasicas
- Texturas Custom
- Noche oscura
- Final del mapa

Mi comunidad de Discord:

https://discord.gg/5mN3WvKvVT
22 条留言
Horgler 4 月 9 日 下午 1:31 
This map is like if someone recreated Compound from images and memory after having not played it in ten years. What's funny is that there's an actual screenshot of the OG map on one of the walls and you can see how badly done the proportions are. Everything is already too big, and the much slower base movement speed compared to TimeSplitters doesn't do it any favors. The map comes off incredibly lazy, because the doors are absurdly expensive and there are no wall weapons or windows after you finally get outside. The zombies only spawn inside the starting room making it easy to deal with them as they trickle out, but by the time you finally open up enough of the map it's just a slog to reach 115,000 points to end the game.
REKt_Sigma00 2022 年 5 月 16 日 下午 4:06 
Ultimus Crew or Victis crew or waw crew all in DevRaw
REKt_Sigma00 2022 年 5 月 16 日 下午 4:05 
DevRaw LOL
REKt_Sigma00 2022 年 5 月 16 日 下午 4:04 
Devgot everything you could imagine to download for free
REKt_Sigma00 2022 年 5 月 16 日 下午 4:03 
10K im sorry
REKt_Sigma00 2022 年 5 月 16 日 下午 4:02 
Bro like the map is a good concept, In toughness, conservative game play with them 2 doors over 19K a piece, but where is the light emulating from? Like the lights need some work. Maybe dead of the night round sounds, disable dog rounds and implement a panzer or mangler. Just saying. Great concept though.
REKt_Sigma00 2022 年 4 月 3 日 下午 1:39 
thata adds difficulty to the map, like if the doors where cheap then the map would be to ez
Arrow 2022 年 4 月 2 日 上午 1:11 
why are the doors so expensive, map got pretty boring after round 8, stuck in the first room. could u make them cheaper?
No 2022 年 2 月 4 日 上午 10:52 
ok Javi
PresidentStone 2022 年 2 月 2 日 下午 8:24 
This was a fun map. Bought the Ending at Round 37 on my second try. Bought the KN-44 PaPed it with Dead Wire, and had a ThunderGun in reserve that I barely touched. I stood back a distance, ready to run if need be, then just aimed for the head with the KN.

Map was really easy if you bought the 2 outside doors (10k and 20k points respectively). It gave room to train around the wide open map with no more zombie spawns. I'd only add zombie spawns outside if you reduced the price of the doors greatly as it'd be difficult with an unPaPed KN / KRM, it took me till around round 18 or so to PaP in the first place as I really needed Double Tap + Speed Cola.

My only other recommendation would be to add visible debris so we know what points are doors rather than invisible walls.