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⋆。 ゚ ☁︎。⋆。 ゚ ☾ ゚ 。⋆
Hello everyone!
I'd like to announce that the project will be continued by the generous :
˚ ༘♡ ⋆。˚Conga Lyne! ˚ ༘♡ ⋆。˚
Let's get on with this mod! :D
/!\ /!\ /!\ WARNING /!\ /!\ /!\
1- you must uninstall this mod,
2- and install the new mod uploaded by Conga Lyne at this address:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2986850851
GL HF to all!
⋆。 ゚ ☁︎。⋆。 ゚ ☾ ゚ 。⋆
Modifier Madness has its own system for dropping modifiers. This mod breaks it, and its own system does not work.
Guns dropped by monsters do not work. Monsters that pick up guns essentially become harmless.
Modlist stuff:
Some mods are out of order. Like alt biomes needs to be placed above noitavania.
Arcane alchemy is depreciated
I can't get the game to start with the New Enemies and Bosses Mod, and the Varia Addons, when included with the modlist. I think Varia is known for its incompatibilities.
I super recommend the mod manager if you want to attempt the list. Moving mods one space at a time is a nightmare.
Thanks to the mod author for all the work and their other two mods are very useful. This one (and the modlist) has caused me hours of headache though
"I just really like your sniper laser sight and bullet assets! "
I really try to reproduce the weapon and the behavior identically, it was not easy for this one, I am quite proud of myself! :D
WHAT MOD IT IS!?!?!?!?!?