边缘世界 RimWorld

边缘世界 RimWorld

256 个评价
Personal Work Categories
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Mod, 1.3, 1.4, 1.5, 1.6
文件大小
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更新日期
302.583 KB
2022 年 1 月 16 日 下午 1:40
11 月 8 日 上午 7:45
19 项改动说明 ( 查看 )

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Personal Work Categories

描述
Description
When setting up work priorities, each column, in fact, may include a whole group of different tasks. For example, the "Cook" column includes such works as cooking, butchering, brewing.

The mod allows you to optionally change the structure of these groups. Thus, it becomes possible to set priorities for the most important work independently.

In addition, the mod allows you to change the order of these columns, which also affects the priority of execution.

Several ideas that can be implemented:
  1. Separate urgent medical procedures and put them in priority in front of the rest of the work.
  2. Separate surgical operations so that they can be appointed only the most experienced doctors.
  3. Separate the construction of buildings in a separate group so that only the most experienced builders can be allowed for this work, and the novices leave to practice on polish.
  4. Separate manufacturers of stone blocks into a separate category in order not to mix them with experienced crafters.
  5. Separate the work of unloading the caravan and give the colonists a high priority on it so that they can deal with the caravans that have returned from the road faster.
  6. If you allow prisoners to walk around the base (for example, using the Locks mod), you could probably notice how your colonists, if possible, grab them and take them back to their cell. Now you can separate this assignment into a new category and set zero or minimum priority.

Compatibility
Experiments did not show errors when exposed to the existing saving.

Source Code[github.com]
热门讨论 查看全部(2)
1
11 月 22 日 上午 6:07
We need advanced mode back..
svdk
0
5 月 12 日 上午 7:06
Dynamically Modify WorkTypes Without Restarting the Game (Like Achtung!)
0。0
340 条留言
HOW 12 月 1 日 下午 7:28 
Hello author, there might be a compatibility issue with Mech Work Tab. The priority set for mechs in Mech Work Tab cannot be saved—every time I save or load a save file, the configured priority is reset to 3.
nelim17 11 月 20 日 上午 12:28 
Thanks for trying <3
Densevoid  [作者] 11 月 19 日 上午 10:56 
@nelim17 Okay Maybe I'll try. I have an idea how to make it even better.
nelim17 11 月 19 日 上午 10:25 
On selected workType, 2 buttons (up and down). On selected job, 4 buttons (up, down, Category up and Category down). So 6 buttons + behaviors.
Densevoid  [作者] 11 月 18 日 上午 10:17 
@nelim17 I'm not going to make any serious improvements right now. And I have little idea how to add the ability to control by pressing buttons here.
kongkim 11 月 18 日 上午 4:05 
The Drag and drop is almost the best thing about this mod :D
nelim17 11 月 18 日 上午 2:52 
Hello, first thanks!!! This mod is awesome. Would it be possible buttons? Drag and drop drives me crazy ^^"
VitaKaninen 11 月 8 日 下午 3:21 
@Killer29687, you can set that in the quality builder settings.
Killer29687 11 月 8 日 下午 3:00 
so anychance there can be compatibility patch with the quality mod if it isnt already? aka i make it so the master constructor can only work on the stuff that automatically have the qualitydef active aka chairs and such
kongkim 11 月 8 日 上午 4:19 
@Densevoid Thx, just an update on the bug i had, i found out it had something to do with the naming on the categories, i deleted the settings for the mod and it fixed the problem.
It happend after the game was updated.

But so far no errors after that.