密室逃脱模拟器

密室逃脱模拟器

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The Watson Manor (Long Game)
   
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47.673 MB
2022 年 1 月 16 日 上午 4:45
2022 年 2 月 9 日 上午 6:33
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The Watson Manor (Long Game)

描述
This is intended to have longer gameplay (two chapters), can be harder than usual and may provide some extra challenge to some players. Treat as an adventure game of some sort (NON-LINEAR or open-ended room) instead of a typical proper escape room.

ROOM DETAILS (to be adjusted with more data):

Features: HINT buttons, SKIP buttons, Checkpoint (LOAD GAME), Key Items and Clues are labeled properly (Name and Icon) [90% Available, 10% intended unmarked (contextual)]
Puzzle Theme: Logic(25%), Words(15%), Numbers(15%), Colors(10%), Maze(10%), Co-op Comms(10%), Mini-game(5%), Others(10%)

Overall Difficulty: 8/10
Puzzles: 8/10
Clues/Key Items: 8/10
Exploration: 3/10
Mini Games: 3/10

Length: 2 hours each chapter (varies with Hint/Skip and number of players)
Players: 1 to 3
Skip: Available up to ~70% of room progress
Hints: Available up to ~80% of room progress
Checkpoint/Load: Available around 50-60% of room progress

*Requires reading, remembering, backtracking, thinking outside the box, voice comms(for co-op)*

Warning: Not color blind friendly; Might experience motion sickness in some area; Might have FPS drops in some area.

============================================================================

STORY: (work in progress)
You are the most elite team of an investigation firm sent to gather evidence and find out what is happening in some houses and hotels near an exotic beach resort in the town of Rholdan. One particular house of interest is the Watson manor, where the residents are rumored to have disappeared without a trace. You are about to enter and explore this mysterious house. Find out whatever information you can to solve this mystery.

===========================================================================

Kindly report if you find any bugs or anything weird found throughout the playthrough.
Any feedback, suggestions and/or requests are welcome.

Thank you and Good Luck!
-torbs#1574 (discord)

==============================================================================

CREDITS

Music: Youtube Audio Library (Mendelssohn,Myuu,Mozart,Kevin MacLeod,Joey Pecoraro,Patrick Patrikios,Cheel,RKVC )
Images: wetdryvac, WeLoveSoLo, imgur, pinterest, 4vector
35 条留言
LilBits 10 月 12 日 上午 9:59 
C1A1
CheeseDick 9 月 5 日 下午 1:50 
terrible map poorly thought out only reason it was hard was because all the puzzle are given to you all at the same time
:steamthumbsdown:
Treika 8 月 27 日 下午 12:37 
C1A1
Emphy 8 月 26 日 下午 4:46 
where is watson

This was very good.
Long and challenging. For improvements I would suggest making it easier to know what will never be used. Or when you're done with something for real. I think that would help. ^^

Also, there is a broken puzzle as of the date of this comment (at least for me), containing sliding blocks. The digits on them are invisible.

Not really a spoiler, but here's the initial layout for the sliding blocks, if that helps someone else who can't see them:

X056XX
X1234X
XX780X

X=Wall
0=Empty


The only puzzle I didn't like was the password inside the computer
So many possible solutions. Maybe there was a hint I didn't find though. But I was just guessing randomly and eventually got lucky


Also I wonder what the playing piece and the dice in that small cabinet in the bedroom was for. Where they a hint for something? I solved everything without ever realizing. Maybe it was just flavour lol.
guru2102 7 月 2 日 上午 8:28 
where is watson
Gabi 6 月 15 日 上午 10:11 
where is watson?
Son 2024 年 7 月 3 日 下午 9:06 
C1A1
im.not.ana 2024 年 6 月 2 日 下午 4:46 
C1A1
Zimrath 2023 年 8 月 31 日 下午 1:09 
c1a1 I guess

This was a very challenging room up until the part where I have to dodge anubis heads and swinging axes and also the vases on the ground are obstacles, and if there's another section of this obstacle course I'm guessing lava's going to start pouring over me if I stand in one spot for too long. And also, the big anubis head doesn't stop moving until it's in the player spawn point, so just waiting a second gets you a buzz and a reset. That's not even a challenge, that's just mean.

It's especially funny/frustrating when I consider how many of the puzzles were tricky because they were supposedly made so that a child could solve them , and yet this one exists. "Don't make puzzles with math more complicated than counting! Dodging axes is fine, though."
NightShadeMama 2023 年 7 月 9 日 下午 8:19 
c1a1