武装突袭3

武装突袭3

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[ZAM] - DCON's Vehicle Spawner
   
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Data Type: Composition
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2022 年 1 月 14 日 下午 6:23
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[ZAM] - DCON's Vehicle Spawner

在 Kash Bengtsson 的 2 个合集中
Arma 3 Tools
90 件物品
M9-SD's Workshop (ARMA 3)
86 件物品
描述
[ZEUS COMPOSITION]
DCON'S Mulptiplayer Vehicle Spawner

Now you can spawn and customize vehicle weapons and textures!

You just place down the composition and then the GUI will open. It may take a few seconds for it to load the first time.

You use it just like the mod DCON's Multiplayer Vehicle Spawner:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1420266916

CREDIT: Revolving DCON
Thank you so much man!


More ZAM tools:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2681822634

——————————————————————————————————

My Links

Donate[www.paypal.com]
Website[www.m9-sd.com]
YouTube
GitHub[github.com]
Workshop
Discord (ZAM)[discord.gg]
Discord (SQF Archive)[discord.gg]

——————————————————————————————————

Requirements

This is a scripted composition, designed to be placed from the Zeus[community.bistudio.com] interface. After subscribing to and subsequently downloading this composition, it will automatically be accessible in-game from Zeus > Groups > Empty > Compositions (since it's not a mod, it won't show up as one in the Arma 3 launcher). The scripts attached to this composition will only work if the server allows it with the zeus composition script level security parameter in its description.ext file.[community.bistudio.com] Here is a guide for server owners.

Set the value to 2 to allow custom attributes and all scripts.
zeusCompositionScriptLevel = 2;

The following official public zeus servers allow scripted compositions, however they do have various undisclosed remoteExec restrictions defined in a custom CfgRemoteExec.[community.bistudio.com]

Try out this composition on one of these servers:

[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #02[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02e[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02w[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #12[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #02[www.battlemetrics.com]
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0D
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0B

Thank you for subscribing, rating,
& favoriting this composition!

17 条留言
stewfly92 2022 年 6 月 18 日 下午 5:08 
thats whats up
CHF-888-02 "Larkins" 2022 年 1 月 21 日 下午 12:08 
Thank you for your contribution, this is interesting.
KajSchak 2022 年 1 月 21 日 上午 5:22 
Do you think you can make a version that works with the RHS vehicles? They seem to have done somthing with their pylon positions that don't make them show up when you put them down.
PineCone227 2022 年 1 月 21 日 上午 3:36 
This is amazing. Zeus compositions have an enormous potential for mod-less modding.
zigard_1 2022 年 1 月 20 日 下午 4:28 
is there any problems if you already have the original DCONs mod activated
Kash Bengtsson  [作者] 2022 年 1 月 19 日 下午 7:42 
and other customization
Kash Bengtsson  [作者] 2022 年 1 月 19 日 下午 7:41 
for adding special pylons
Hello_There 2022 年 1 月 19 日 上午 6:57 
Why would you need a zeus compostion to spawn vehicles?
SgtSoap77 2022 年 1 月 18 日 下午 6:57 
ok
Marlu 2022 年 1 月 18 日 下午 4:54 
@SgtSoap77 Yeah it gives other players the cheating warning.