Garry's Mod

Garry's Mod

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Ready Or Not Blood Mod [Shaders]
   
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素材类型: 插件
插件类型: 特效
插件标签: 角色扮演, 写实
文件大小
发表于
63.485 MB
2022 年 1 月 13 日 下午 1:56
1 项改动说明 ( 查看 )

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Ready Or Not Blood Mod [Shaders]

描述
This mod is a recreation of the blood effects from the game Ready Or Not, if you enjoy this mod, please leave a thumbs up, it would be appreciated!


This mod requires the custom shaders in order to work! Or you will see wireframes. If you are lazy or dont understand steps, follow the tutorial video below(READ BELOW)

(DISCLAMER: MAKE A BACKUP OF YOUR BIN FOLDER WHERE YOUR ADDONS FOLDER IS, AND READ THE STEPS TO GET IT WORKING IF YOU SEE NOTHING)
ALSO OPT OUT OF CHROMIUM BETA OR ANYOTHER BRANCH X64!!!!! OTHER WISE IT WONT WORK.

(THIS IS A TUTORIAL VIDEO ON HOW TO INSTALL THE SHADERS: https://www.youtube.com/watch?v=g7VRX8Blny8 )


Bullet Wound Version - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2724103490
Fun part is .... more will come with the updates and improvements.

Thank you to Galaxyhighmarshal for helping port and making it work with shaders.
(PS: Thank you RN)
Join the discord server(now works)
https://discord.gg/My6t86kEgP


STEPS TO GET THE CUSTOM SHADERS WORKING! 1. DOWNLOAD THIS https://drive.google.com/file/d/10wHMhgTHmiMh7cmzbw4OmejcdFmteFJT/view?usp=sharing.
2. OPEN THE FILE AND DRAG THE TWO FOLDERS(BIN AND SHADERS) IN C:\sTEAM\steamapps\common\GarrysMod\garrysmod. now play the mod and enjoy(MAKE A BACKUP OF THE BIN FOLDER!!)




A small heads up, this mod may impact your performance depending on your setup. Thank you for playing and downloading this mod!




If you enjoy the mod and you would like to support Galaxy for any future projects, check the clicky thing below
IF YOU LIKE TO SUPPORT ME OR THE MOD, OR IN ANY OTHER PROJECTS TO COME! [paypal.me]



Please subscribe to my Youtube Channel for more Garry's mod related content!
http://www.youtube.com/channel/UCS5-7lQM87ob3BO1d4fC3fw?sub_confirmation=1



Copyright © 2022 by Bluxyblue & GalaxyHighMarshal and Void Interactive, All rights reserved.
All trademarks are property of their respective owners.
No parts of this coding or any of its contents may be reproduced, copied, modified or adapted, without the prior written consent of the author, unless otherwise indicated for stand-alone materials. Doing so would be violating the agreement!
Read Agreement