Pavlov VR

Pavlov VR

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Jupiter Factory [STALKER]
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554.808 MB
2022 年 1 月 13 日 下午 5:09
2022 年 3 月 28 日 上午 10:59
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Jupiter Factory [STALKER]

描述
Jupiter Factory from the game S.T.A.L.K.E.R: Call of Pripyat, imported with the blender-xray plugin for blender. All music, models and textures belong to GSC Game World.
30 条留言
RealAct 2023 年 11 月 20 日 下午 6:00 
@KMM Sure would donate to him as well, however my main interest is to have the Stalker maps back on Pavlov new engine, just as they were before. This particular one I never tried it though. So not sure how good or bad it was. If you become interested in porting them to Pavlov I would be more than glad to contribute and donate to whomever I should. Please let me know.
KMM  [作者] 2023 年 11 月 20 日 上午 1:19 
Even from a non-copyright perspective, the work I did to produce the map is not worthy of payment. If you want to thank someone for the opportunity to be in stalker locations in VR, donate to the guy who made the blender-xray addon, he did a Herculean job that clearly shows his true love for the stalker universe.
KMM  [作者] 2023 年 11 月 20 日 上午 1:18 
Hi. As I wrote in the map description, all the assets belong to GSC Game World, so I can't charge for their use. It's not hard to port it and will take about 4 hours, but the reason I haven't done it yet is because of the poor level design of this section of the map for competitive play. In terms of level design Bar 100 Roentgen and Limansk showed themselves well, but Limansk is being handled by some other developer, so now we are busy with the map Bar 100 Roentgen.
RealAct 2023 年 11 月 19 日 下午 5:08 
I'm willing to pay you for you to port your Stalker maps to the new Pavlov engine. Please contact me.
Forres 2023 年 5 月 19 日 上午 12:17 
ОБАЛДЕТЬ! СПАСИБО ЗА РАБОТУ!!!
Kiliyin 2022 年 5 月 20 日 下午 4:09 
Have the unusable stairs been fixed yet?
Larry 2022 年 5 月 3 日 上午 8:00 
I think this is the best map I have ever seen good work man plz more stalker maps
sill85 2022 年 2 月 26 日 上午 10:07 
ребят а как скачать? подписался но кнопки не увидел(
MonsterDeadWood 2022 年 2 月 16 日 上午 9:52 
ебаааа
Skorpion4ik 2022 年 2 月 15 日 上午 6:26 
Отличная карта)
Хотелось бы узнать, то, что простреливается все окружение - это так и задумано? Играя на ней, постоянно есть желание все "прощупать", и зачастую, находишь противника, прострелив вдоль всего здания :) Может стоит сделать простреливаемые только тонкие стены, забор и т.п. объекты?