Sid Meier's Civilization VI

Sid Meier's Civilization VI

42 个评价
科技与市政解锁内容排序
   
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Type: Mod
Mod: UI
文件大小
发表于
3.644 KB
2022 年 1 月 11 日 上午 4:57
1 项改动说明 ( 查看 )

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科技与市政解锁内容排序

描述
在科技树和市政树界面中,由科技或市政解锁的单位和政策卡将排序。如果你有很多新单位、新政策卡,或有mod改变了原版政策卡的类型,其顺序变得乱糟糟的让你胃疼的话,这个mod适合你用。

单位首先按照分类排序(陆军→海军→空军→支援→民用),然后按生产力开销排序。

政策卡按槽位排序(军事→经济→外交→伟人→通用→其他mod新增的政策类型)。
10 条留言
Yūro Akiba 2024 年 9 月 2 日 上午 6:35 
i suggest making it work with buildings too. i just downloaded leugi's new trade modpack and notice one new building of it comes after the great bath and not after the granary
JNR 2024 年 2 月 22 日 上午 3:21 
I included this mod with lots of adjustments and some extensions into my Grand Eras mod. I hope you're okay with it, since you haven't responded to my feedback below, but if you do read this and want to object, let me know and I'll remove it again.
JNR 2024 年 1 月 4 日 下午 1:57 
also, this mod currently removes the unlock icon for railroads, as its missing the changes to the function made in TechAndCivicUnlockables_Expansion2.lua
JNR 2024 年 1 月 4 日 下午 1:40 
Ok tried making some changes myself and loving it:

I used primarily IsWonder to sort buildings, since 0 comes first this works fine: "SELECT * FROM Buildings ORDER BY IsWonder, PrereqDistrict, Cost, Name"

Also, I rearranged the overall blocks, moving districts above buildings and projects to right below buildings.

Can only recommend implementing those additions.
JNR 2024 年 1 月 4 日 下午 1:18 
I cannot overstate how helpful this mod is for someone who added over 50 policies, lol. Thank you very much! Would love if you could maybe add to this also a sorting for buildings so that normal buildings always show before world wonders.
joeoeti 2022 年 12 月 17 日 上午 11:27 
After seeing this my perfectionist side has for a moment achieved serenity
又菜又爱玩_(:з」∠)_ 2022 年 5 月 12 日 上午 8:47 
无效
撸撸葵和泡泡菊 2022 年 4 月 24 日 下午 6:25 
无效
1183436164 2022 年 1 月 15 日 下午 6:40 
非常好用:steamthumbsup:
Larcrivereagle 2022 年 1 月 13 日 下午 7:35 
This seems really useful. Nice QOL.