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Your feedback is very important to me. If you think what value is more in line with him, please tell me. I can reset it and test it to see if he's more balanced.Very thank you for your feedback.
When I set the value, I always subconsciously use some similar units of SFO as a comparison to reset the value, rather than setting it according to the comparison between SFO and the original.Because some unit is a big difference from vanilla.
At first, according to Warhammer Fantasy, I thought curs'd ettin was a giant like creature, so I gave them a hit point like giant in the first edition, but soon you reported the exception to me. I found my mistake after looking up the information carefully. I reduced some hit points and deleted the skills of giants.
In fact, until now, I still don't know what the positioning of curs'd ettin should be. If increase their hit point by 10% and put it into SFO submod, his hit point is less than 9000.I'm a little worried that they will be too weak to deal with some anti large units.
I'm really grateful for your work in all the SFO submods you are doing, though they seem to have little of SFO balance and more of a new "interpretation" of the SFO-modded game.
Tell me if I can be of any help and salutations.