Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

335 个评价
Heimatfront
19
9
4
5
4
6
10
8
4
4
4
2
2
2
2
2
   
奖励
收藏
已收藏
取消收藏
Mission: Mission
标签: Map
内容描述词: 常见成人内容, 频繁出现暴力或血腥
文件大小
发表于
更新日期
13.312 GB
2022 年 1 月 2 日 上午 5:53
2 月 27 日 下午 1:57
63 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Heimatfront

描述
Single player Missions Ger vs Sov (NOT Coop ready)

This is a mini Campaign with 5 planned Missions around the "Battle of Bautzen".

'Spremberg-Torgau Offensive'

Weissenberg Trainstation
Railwayline to gr.Dubrau (is being redesigned)
Bautzen Trainstation
Bautzen-Ortenburg
Kubschütz
Kausche (is under construction)

'Skirmish/Doktrines'

Königsberg
Spremberg
Narvik

Supporters of this Mod are:
MACE Mod
Waffen XX/Heer Mod
THE GREAT WAR Mod
Horten's Frontline Mod
and more...... all in the Mod-readme in the Mod Folder.

I would like to say a big thank you to Wiga & Erik, _sturmlocke_, SabbelZombie and Anatoly Dyatlov for models, skins,
maps, icons, pictures and many more. Thanks alot.


Accepted:

Limited Units in the Reinforcement Menü.
Sounds are used for historical empathy.

History:
In the last months of World War II, the Polish Second Army, under General Karol Świerczewski, took part in the Soviet drive on Berlin. Part of Marshal Ivan Konev's 1st Ukrainian Front, the Poles operated in the centre of the front, flanked on the right by the 5th Guards Army and on the left by the 7th Mechanized Corps. Opposing these forces was the 4th Panzer Army under General Fritz-Hubert Gräser, of Field Marshal Ferdinand Schörner's Army Group Center.

On 17 April, the Polish Second Army breached German defenses on the rivers Weisser Schöps and Neisse. Their pursuit of retreating German forces toward Dresden threatened to cut off additional forces in the Muskauer Forst region. On 18 and 19 April elements of the Second Army (the 8th Infantry Division and 1st Armored Corps) engaged the Germans in the south and pushed them back while the remaining units (5th, 7th, 9th and 10th infantry divisions) drove on to Dresden, gaining bridgeheads on the River Spree north of Bautzen and destroying German forces in the Muskauer Forst. The following day Soviet units of the 7th Mechanized Corps captured parts of Bautzen and secured the line south of Niesky, taking Weißenberg and trapping several German formations.

Świerczewski decided to prioritize the taking of Dresden over securing his southern flank, deviating from the plan he was given by Konev. Meanwhile, Schörner was concentrating his units (the "Görlitz Group") in the Görlitz (Zgorzelec) and Reichenbach region, and planned to launch a counteroffensive at the southern flank of the Polish Army. His aim was to stop the 1st Front's advance and break through to Berlin to relieve the trapped 9th Army. The Germans were pinning their hopes on the idea that the Soviets might be fended off long enough for the city to be surrendered to the Western Allies. The concentration of Schörner's units went unnoticed by Soviet and Polish reconnaissance.

More Information are here:
https://en.wikipedia.org/wiki/Battle_of_Bautzen_(1945)

Bautzen 1945 and today:
https://www.youtube.com/watch?v=48FDCCUhxQY&t=282s

The Battle of Bautzen
https://www.youtube.com/watch?v=gopuA43oMd8

https://www.youtube.com/watch?v=IlkK0mijxFc
热门讨论 查看全部(2)
5
3 月 23 日 下午 12:47
Doctrines/Divisions/Skirmish Style?
Uwo
0
2 月 16 日 上午 6:39
Help for a new Project
Uwo
669 条留言
1621660026 18 小时以前 
补给范围圈怎么消失了
Altey 9 月 19 日 上午 2:11 
What will new mod be about?
Kargan 8 月 27 日 上午 3:33 
This is all fantastic. I can't wait.
Uwo  [作者] 7 月 9 日 上午 10:08 
About the new project. We're currently creating maps and vehicle skins. There will be approximately 250-300 new German infantry units. By that, I mean new skins, badges, regiments/divisions. There will be hero figures that you can also take into battle. There will be modified vehicles, such as the Kübelwagen "medic" version with a stretcher on it, and a matching wounded soldier who will get a bloody skin. Things are going a bit slowly at the moment because a lot of typing is required in the files. A lot of research and gathering all the details, badges, symbols, etc. The big problem is that we're waiting for the English faction; we won't be adding any other English units. Everything will remain based on GoH. Oh, and there will be bushes and grass for the vehicles and helmets, as well as newly textured tents/camouflage nets/crates, and many other small parts.
LoupArgent 7 月 9 日 上午 7:26 
@Uwo Hello dude :) can you do an update on your big new project please ? ^^
Uwo  [作者] 6 月 27 日 下午 2:03 
you can try it in editor and change all to your wishes :)
Onyx 6 月 27 日 下午 1:25 
Don't guys wish it was non DLC as well, This looks so cool, but again it has work under the DLCs :(
J-R 6 月 13 日 上午 12:09 
Always come back to replay these, looking forward to the new mod in development, going by the quality of this mod it'll be a damn good one.
1621660026 5 月 30 日 上午 2:19 
The supply range circle is invisible,can you make it reappear.
MasterSteve117 5 月 28 日 上午 2:45 
OWO whats with coop? why can others make it Co-op compatible but somehow it doesn't work here?