安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 




Okay, after a lot of testing I'm pretty sure your mod causes a whole lot of the trailer park
population to become zombies with large backpacks and riding/military boots.
I was going through a two digit number of mods (disabling, enabling) to figure out where this is coming from, because it's not vanilla.
Spawning in a trailer park, you now get the 2nd best backpack almost for free. Then you can loot another 20-50 of those. The next unbalanced thing is that there's a high chance for those zombies to carry annotated maps in their backpack. I set it on extremely low, but after 3 days, I've got like 12 of those and like 50+ military and riding boots.
I hope that's just a mistake in your clothing.xml, because otherwise I really like those caps.
I know what you mean. I personally like the beanie you mentioned, and I will check it out if I can.
@sprya
Yes, they spawn in the zombies head. There's a small chance (at least in my tests) you will see some zombies wearing my hats in your game.