Dream Car Builder

Dream Car Builder

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The Missile (Drives with no engine or turbine)
   
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2021 年 12 月 27 日 下午 5:50
2022 年 1 月 18 日 下午 5:13
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The Missile (Drives with no engine or turbine)

描述
Update note: There are still improvements in Progress. If you have already this car and i released a newer version, delete the file so that steam puts a fresh updated file into the folder!

Attention: VERY fragile and complex part interaction based technology. Several parts interact with each other to make motorless and turbineless driving and flying possible. Optimum interaction works only in very tight ranges. ANY modification of ANY kind could change any property to undesired outcomes! Moving certain parts 5 cm can make the whole plane already completely useless. Sadly even lagging from large or complex maps may shift some properties and cause vibration or pull in other directions. Craft works fine in most maps like the Airport Map or Salt Flats and works in acceptable quality in The Flats.

See the video to know more about the performance. If you master the controls, this is a caft you can trust. This craft has been optimized to be used until 500 kmh. It can be controled until 500 kmh in X mode and until 1000 kmh in Y mode and manages to reach 3500-5000 kmh before it disintegrates.

Controls:

-W, A,S,D: Pitch and Yaw (Attention: Steering becomes FASTER at higher speed! Fast turns increase speed!) Steering is supported by the force of the free energy engine. Be careful with hitting more than one steering key at a time. Hitting two keys can multiply these forces under certain conditions and let the plane turn MUCH faster. In Y-Mode the two combinations of the keys A and S or S and D trigger the fast rotation mode.

-Handbrake (Space in standard control layout): Works also as Airbrake.
-Customaction1 (I suggest to change key for customaction to TAB in the game menue): emergency brake, is much stronger than the common airbrake and pulls also the vehicle up, shoots the vehicle into the air when triggered on the ground. Can be used to move vehicle back on wheels or to liftoff in uneven terrain (both is not too easy but can be done with a bit of trying, i suggest using Y-Mode and A+S or A+D). Use this brake carefully to avoid stall. Dont use it on ground or at touchdown unless you want to shoot the vehicle into the air.

-Q: Roll left
-E: Roll Right
-T: Engine Power down
-Z: Engine Power up

Hold a few seconds to activate X mode or Y mode:
-Y: Air Acceleration mode or Drive Forward (Increases Air Aceleration, makes steering harder)
To Start Forward Drive hit W. Craft will accelerate fast. Hit X+T after reaching 400 Kmh until Acceleration stops. Adjust carefully with X and Y to choose right speed. ###Danger:### When reaching more than 1700 kmh the acceleration is only stoppable with the super airbrake. Otherwise it will speedup until it disintegrates. When accelerating keep in mind, that this craft is optimized for best control at speeds below 500 kmh. Use Y mode for acceleration and X mode or mixed mode for steering.

-X: Air Steering mode or Drive Backwards (Acts also as Flaps and Airbrake and reduces aceleration, improves steering)
To start the backwards drive, hit W and A or W and D. Craft will acelerate then when you hit S or W and can be steered like a common car.

Turboprop (Experimental emergency accelerator!): You can use it either as counterweight (by just ignoring it) or as propulsion. Be warned. This is the strongest and finest pair of high power Turboprops i know of. It will reach extreme speeds fast and now WITHOUT vibration! Use it in short bursts. This pair gets your ship VERY fast to high speed. Keep in mind, that this ship should not be accelerated too much or it will disintegrate.

-U Increase Attack angle (Activate U to be able to use Backwards Drive after stopping the Turboprop)
-I Decrease Attack angle
-J Accelerate (Keep pushed... acceleration will reduce greatly after letting the key go! Hit U for more power and I for less)
-K Reduce Acceleration to minimum (Engine will never completely stop, as paradox you have here also to hit U to reduce output to minimum)

Description of used Systems:
1- The main Engine (Yellow and Red, steering and accelerating)
2- Secondary Engine (Purple wings, steering, helps accelerating backward and forward)
3- Rod Engine (The Rods and Limiters of the frame, backwards and fast rotation, doesn't need panels for fast rotation)
4- Common Airbrake (Green and blue, brakes and supports steering slightly)
5- Super Airbrake (Black, hard braking and supports steering (even while not in use), emergency shootup)
6- A double Turboprop Unit in Counterrotation (Acceleration)
1 条留言
BuilderNull 2022 年 7 月 6 日 下午 5:01 
bit of a learning curve, but its fast and powerful