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I noticed this first with the general pistols recipe ("Disassemble Pistol" -> one). The green progress bar will show on the correct pistol, then sometimes my favorited/holstered pistol would disappear and the target item would remain!
this can be fixed with an OnTest call in the recipe.
OnTest:Recipe.OnTest.DismantleElectronics, (vanilla code) works perfectly since it is just two lines: is item screw driver -> return true. is item NOT favorited -> return true.
I for one wouldn't mind a smaller, nimbler weapon pack that still used the gunfighter system, but that's neither here nor there.
Ex: Ruger GP100, Makarov(.380), Sig P220, OTS-14 Groza, HK Mk-23.