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Sealed and Insulated Containers
   
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2021 年 12 月 22 日 上午 2:10
11 月 4 日 下午 7:19
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Sealed and Insulated Containers

描述
You like the idea of Stop Sublimation While In Storage mod but don't want to stop all sublimation in any storage? It 's not flexible enough for you? Or you consider it too easy and cheaty? Maybe this mod fits you better, then.
Need to to keep resources temperature away from the environment? Tired of building vacuum rooms to store temperature extreme items safely? Now you can get rid of them.
Adds two new buildings: sealed container and insulated container. Substances like slime and oxylite won't emit gases when stored there. Sealed container requires Pressure Management tech for construction, costs 400 minerals and 100 plastic. Insulated container also prevents heat exchange between its contents and environment, so temperature of the contents will not change. It requires Temperature Modulation tech and can be built of an insulation material with some plastic (read below for the details).
The mod has a menu with following options:
  • Insulated Container requires SuperInsulator. If this option is enabled, only Insulation can be used for Insulated Container construction. It costs 400 Insulation and 100 plastic. Container insulation is absolute and Insulation is the only buildable material that has zero (well, near-zero) thermal conductivity, so using it for construction is logical and fair. But it's a bit hardcore, so you can just turn this off and use ceramic instead of Insulation. It will cost 1200 ceramic and 200 plastic then.
  • Capacity. You can change max capacity of the container between 1 kg and 100 tons.
This can be used as a lategame FPS booster as it reduces calculations for sublimation and/or temperature of stored resources.
You can use this mod along with Stop Sublimation if you need all functionality from that mod but also like other features of these storages.
These buildings look identically to standard storage bin. If you have skills and desire to make a new model for them, your help is very welcome.

GitHub: https://github.com/alena-karnauhova/ONI-Mods
29 条留言
shelena_malk  [作者] 11 月 4 日 下午 7:21 
Thank you, seems to be fixed.
Oniwabanshu 11 月 4 日 下午 2:37 
Your mod breaks the name of insulation when hovering on it in the build tab, it appears as "MISSING.STRINGS.MISC.TAGS.SUPERINSULATOR"

According to Sanchozz: "due to some changes in the U52 game version, Now when any mod adds to the building cost a some material directly, not as a material category, Then the corruption of this material name occurs."
Darnveil 2024 年 5 月 12 日 上午 1:14 
Yes you are right. I did not notice. I thought it worked like a regular container. thx
shelena_malk  [作者] 2024 年 5 月 11 日 下午 6:00 
Probably the problem is disabled Allow Manual Use checkbox. I tried to make it enabled by default but had no success.
Darnveil 2024 年 5 月 11 日 上午 9:30 
my duplicates do not carry anything into the container. I don't understand what the problem is
Oniwabanshu 2023 年 11 月 6 日 上午 10:08 
Thanks a lot mate.
shelena_malk  [作者] 2023 年 11 月 4 日 下午 4:43 
It should be added from their side. However, I can add similar option to the containers.
Oniwabanshu 2023 年 11 月 4 日 上午 3:39 
Would you please add support for "No Manual Delivery"?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2047308624
shelena_malk  [作者] 2022 年 10 月 25 日 上午 10:35 
Try to ask Hysteresis' author, it can be done much easier on their side.
Pattycake 2022 年 10 月 24 日 下午 1:47 
Can you update this mod to be used with the Hysteresis mod? Options for it do not show but they do work with Stop Sublimation While In Storage.