安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









From personal experience with Fighting my Friends, who are just a little bit Worse then me, I couldn't get more then 2 Stocks, let alone Kill. Without Sacrificing I was able to not only Combo Much Better with the Wide Range of Moves, but Recovering was alot better aswell. I see the Purpose of the buffs, but I personally cant handle such a Low Moveset.
Other then that, Amazing Character that deserves alot of attention.
Sac FSpec
Air speed vastly increases punish game by chasing enemy DI & being in position to combo
+USpecial sac: Combo enemy to side blastzone for early kills
Sac NSpec
Can extend combos some
Safely bait attacks using better wavedash = more neutral wins
Increased roll speed helps you escape tech chases
Sac USpec
Makes Vanda a glass cannon, very easy to get kills
Try chaining UAirs together to juggle enemies to the top!
Double jumps aren't reset when hit = Vanda gets edgeguarded to death easily
What kinds of opponents are you facing? With CPUs and low level players this nuance goes out the window. I think the sacrifices reward solid fundamentals, but the specials still have plenty of power. Vanda is highly versatile & the CHOICE to play without sacrificing is your own interpretation of how to maximize Vanda's power.
Could you make a Symbiote: If you don't know what a Symbiote is it's Venom, Carnage and more!