Space Engineers

Space Engineers

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(QoL) Make 'P' Great Again
   
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Type: Mod
Mod category: Script, Other
标签: ServerScripts
文件大小
发表于
157.034 KB
2021 年 11 月 30 日 上午 1:10
1 项改动说明 ( 查看 )

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(QoL) Make 'P' Great Again

描述
Hello everyone, new quick mod for Space Engineers, a quality of life improvement for everyone who has been frustrated by forgetting to setup parking default options, then pressing the magic 'P' button to witness losing their most precious rovers while driving off.

Not anymore! With this mod newly placed blocks default to non allowed to parking, so you can setup them manually but prevent some of the damage beforehand. The mod also generates a configuration file that you can edit to set which type of block should have default parking or not. The file is saved per world, located in:
%Appdata%/SpaceEngineers/Saves/<your steamid>/<your savename here>/Storage/MakePGreatAgain_DisableDefaultParking/disable_default_parking_config.xml

You can currently set the defaults for wheels, connectors and landing gears/mag locks.
The mod affects vanilla blocks aswell as dlc/modded blocks.
The mod has been tested on Dedicated Server and works fine, without any performance issues!
Github repository[github.com]

Let me know if you like it, leave a like, comment, and if you don't like it, post your opinion down below. I'm happy to hear any suggestion. Let me know of any unexpected bugs. Enjoy!
热门讨论 查看全部(1)
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2021 年 11 月 30 日 上午 1:23
置顶: Bug Reports
Yurand2000
9 条留言
Volg 9 月 8 日 下午 5:12 
is this still relevant? after i load it my grid is no longer able to park at all... it is like it did not just remove the default behavior on mag plates etc, but rather removes the ability to park at all.
Brianetta 2024 年 10 月 28 日 上午 8:45 
When welding from a blueprint, this mod disables the parking selection on everything in that blueprint, which doesn't really make P great at all. One still has to go through the entire build, re-enabling parking on all the connectors and wheels and landing gear that need it.

Can we just assume that when placing from a blueprint, the selected value is fine and can be left alone?
Yurand2000  [作者] 2022 年 3 月 4 日 上午 1:23 
Rover only challenge / parking your space carrier somewhere in a spaceport / driving your mining barge that has lots of small mining drones. Just putting some ideas for the possible use cases where the connectors would be needed to be setup correctly
Typhon Plume 2022 年 3 月 3 日 下午 2:28 
Not a matter of remembering, just never did that before. Mainly as I never understood the benift of driving via connector. So likely never will do that.
Yurand2000  [作者] 2022 年 3 月 3 日 上午 1:42 
The problem here is that when you are driving a big ship/rover with other small ships/rovers attached via connectors, pressing P will by default detach them (at least that was the default behavior when I made the mod). The fix for this would be to go to each connector and set them to not toggle when pressing P. This mod automatically sets it to not detach the moment you place the block, so you don't have to remember.
Typhon Plume 2022 年 3 月 3 日 上午 12:46 
Not sure I understand, I use P when I want the rover parked and not to move... it works as intended. So not sure how this is a fix or what exactly it does. I mean the description offered seems to center around that one thing not working...
merkavro 2021 年 12 月 4 日 上午 3:15 
the control seat's park checkbox is always greyed out but set checked. if it were not greyed out then I could un-check it and and thus disable the P command from the seat. Then my ships won't disconnect and fall to their doom when I stupidly hit the wrong key while recharging. This problem is the reason that I cleared key bindings for P, so that feature would make P great again for me :)
Yurand2000  [作者] 2021 年 12 月 3 日 下午 2:21 
Hello, can you explain what do you exactly mean? As far as I know the park checkbox in the control seat means if the Parking is active or not, much like pressing P, it doesn't mean if that cockpit is allowed to Park.
merkavro 2021 年 12 月 3 日 下午 2:00 
Does this mod affect the control seats' PARK checkbox that is greyed our for the user but controls whether the Park command can be used while sitting in the chair? I so desperately need that check box to not be in checked condition or not greyed out so I can control that behaviour but I would be more than happy to live without it completely