Cossacks 3

Cossacks 3

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No Unit Blobs
   
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2021 年 11 月 17 日 上午 3:45
2022 年 3 月 18 日 上午 8:02
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No Unit Blobs

描述
Prevents huge amounts of units from cramming into same space.
How it works is that units of the same type will move away from each other unless they are attacking.
If you have insight on how it should work, or if you encounter problems, please raise your voice. I am not an experienced Cossacks player. I just make mods.

When playing in multiplayer, ensure that all players have the same mods.

Two files are edited:
data/scripts/units/global.inc/progress.inc
data/scripts/units/unit.inc/initial.inc

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34 条留言
Jagulars  [作者] 6 月 14 日 上午 2:09 
@Tero 105, Does it happen when units are in formation, or when they are detached?
Tero 105 5 月 19 日 上午 5:11 
there is a bug that some of the unist can phase trough walls
Jagulars  [作者] 2023 年 7 月 29 日 下午 11:46 
It would be easy to take away the "attacking" check but then you would see your units constantly repositioning instead of attacking the enemy. I think it would be very annoying to watch your army getting slaughtered because the units are overlapping with each other and trying to fix the issue instead of attacking the enemy.
Noob0 2023 年 7 月 29 日 下午 12:19 
I love the idea, any way to stop unit blobing up during combat?
Edztえどぜて 2023 年 6 月 19 日 上午 1:05 
n0ice
also if possible, find way to make the game overall become easier to use, like the annoying transporting needs to set to land 1st before anything, we can't just drop or just freely where we want this worker/fighter want to cross as long as there's ferry avail in related waters/ocean, the ferry things uuuuhhh as disgusting as blobbing pack together and get ugly result gettin smack by arty before ferry even lands coz most ferries need 3 step or more if we lost eye they gone
Jagulars  [作者] 2023 年 6 月 18 日 下午 11:57 
I see. Maybe I can look into it at some point.
Edztえどぜて 2023 年 6 月 18 日 下午 4:50 
currently I plei Belanda/Dutch campaign, most of arty dont fire unless under atacc move or manually ordering which is zucc-ugly-ineffectif
Edztえどぜて 2023 年 6 月 18 日 下午 4:49 
it related how you can make mod coz I cannot
Jagulars  [作者] 2023 年 6 月 18 日 上午 9:59 
I'm not sure what you mean. Is it related to unit blobs?
Edztえどぜて 2023 年 6 月 18 日 上午 5:30 
can you make player's arty firing at will no matter what, just like AI do? my arty stuff include warships didn't fire at their superior range, they need to be challenged so they backfire but that's ugly, we pay em gold, none of these unit cost less than 1 gold(even yacht afaik)