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Slaves Join Their Savior (Experimental)(OBSOLETE)
   
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2021 年 11 月 8 日 上午 12:02
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Slaves Join Their Savior (Experimental)(OBSOLETE)

描述
IMPORTANT NOTE: This version only works on Experimental. I've rewritten this mod for Stable and is actually a cleaner version with (hopefully) none of the bugs that affected this one. It can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2658310918
I have no plans to support this version. Since the FCS update broke the stable branch version, this one is undoubtedly broken. I'll take this down in a few days.

I recommend the stable version over this one, as I was a little cavalier and stepped outside the scope of what I was trying to do on this one, and it didn't occur to me how unwelcome that may be until I started work on the Stable branch version.

Fairly straightforward mod that pretty much guarantees slaves that you buy will join your squad.

Random NPC slaves will almost always join you (Couple bugged NPCs encountered during playtesting. Tinkering to figure out what caused it, but they go aimless and stand there without uttering a single dialogue line or joining you)

Kept the dialogue lines for unique NPCs the same. Purchasing or freeing faction leaders is largely untouched. Made a couple changes, but those are meant to be a surprise.

If you sell an NPC into slavery then try to purchase them, they'll either run or attack you, but will never join you. A weak gesture at maintaining some semblance of balance in a mod that admittedly breaks the balancing of the game. Additionally I don't think someone would much be interested in joining the person that sold them into slavery in the first place.

Finally, rewrote some lines to make sense with the changes, added some dialogue lines as well.

Some notes on load order. As much as I can fathom, it's best to load any additional dialogue mods AFTER this mod, but anything that affects slave behaviors should be loaded BEFORE this mod.

Enjoy!
热门讨论 查看全部(1)
2
2021 年 11 月 9 日 上午 10:36
Bug Reports
Gaularn
10 条留言
6320 3 月 16 日 下午 9:55 
it works with the fogmen? i would like to know
XGEM 2023 年 2 月 3 日 上午 6:55 
Mod working?
Caigoomballou 2021 年 11 月 23 日 上午 12:07 
I sold my person into slavery but since they were an recruit-able npc it let me rehire them as a slave lmfao
Redarmy 2021 年 11 月 19 日 上午 3:49 
Your a gentleman Gaularn thank you
pet monkey 2021 年 11 月 19 日 上午 1:22 
Word, good to know.
Gaularn  [作者] 2021 年 11 月 18 日 下午 7:36 
Joie de Vivre: I don't think it does. It depends on if we're talking about slaves or prisoners. This version, I did add some lines and behaviors to people you free from the fogmen that cause them to join you, but I didn't guarantee that, I gave them an RNG option of joining, temporarily following you, or fleeing altogether. tl;dr Maybe. Depends on their tag state

Redarmy: I just published a version for Stable branch (link found in description)

No soy Link: Happy you enjoy it!

dman09082000: Thanks! I'm glad you like it!
pet monkey 2021 年 11 月 17 日 下午 10:24 
Does this work for outlaws captured in fog islands?
Redarmy 2021 年 11 月 15 日 上午 3:49 
doesnt work on stable.
No soy Link 2021 年 11 月 14 日 下午 1:37 
Thanks bro!
dman09082000 2021 年 11 月 9 日 上午 10:37 
Nice Mod (: