Left 4 Dead 2

Left 4 Dead 2

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Energy Crisis (Versus Fix)
   
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409.141 MB
2021 年 11 月 6 日 下午 3:51
2024 年 8 月 23 日 下午 1:21
15 项改动说明 ( 查看 )

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Energy Crisis (Versus Fix)

在 DannBo 的 2 个合集中
DannBo's Versus Rebuilds
23 件物品
The Rocinante Server Campaign List
134 件物品
描述
This is a minor modification of HazMatKat's campaign, "Energy Crisis," updated for versus optimization, bug fixes, and other cosmetic changes.

This is not intended for official release and is only hosting the file for the Rocinante Server, and will remain unlisted so as not to infringe on the original work.

NOTE: This campaign uses custom music, sound, materials, and models, some of which is contained in a seperate pack due to workshop upload restrictions, which you can download here.

The maps and vscripts have been renamed so as not to conflict with the original version, which can be installed concurrently with this one.

For general play outside of the Rocinante server, please subscribe to the original here instead.

Campaign Description:
In order to evacuate, the survivors must traverse to an active nuclear power station in the hopes of shutting down the atomic reactor for a wounded helicopter pilot waiting on the opposite side.

Short Summary of Changes in this version
  • Fixes typos in mission.txt & various material files.
  • Updated the campaign to accommodate changes from The Last Stand update.
  • Added custom and community-made survivor skins/models.
  • Added custom and community-made full-auto SCAR, burst QBZ, & melee weapons with custom scripts (hammer, wrench, plunger, sledgehammer, barbed bat).
  • Updated electric guitar with new skins, attached all new skins to same melee weapon rather than one duplicate weapon for each.
  • Added logic_versus_random counterparts for logic_cases for consistency between teams in versus.
  • Boss spawning now follows custom vscript in versus for more consistent spawns.
  • Added custom infected populations from Last Stand update.
  • Added CS weapon spawns and Melees from Last Stand update.
  • Increased rooftop/clifftop accessibility for special infected on maps 1 & 2.
  • Added path connecting overhanging sewer pipe and platform with outside roof towards the end of map 2.
  • Fixed survivors not clinging to edges of dock on map 2 and nuclear storage tanks on map 3.
  • Increased platform/upper level accessibility for special infected near nuclear storage tanks on map 3.
  • Increased roof and upper platform accessibility across map 4.
  • Finale rescripted for proper scoring and flow of finale phases.
  • Dirt pile on center of finale area is now a gravel pile that slows survivors to a walk while crossing it.
  • Fixed nav errors and broken infected ladders.
  • Added infected ladders and more hiding spots for special infected.
  • Various bug fixes and other detail fixes.