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stay tuned people, the next release will be something special, we are also developing a new series of fighters and bombers to accompany our carrier classes. they will be released soon.
Note the design of the hull though. the forked hull is not for looks. if things get really messy that ship can tear another vessle in half by ramming it and using the gravity drive to continue shearing into the hull. Used it once. had to rebuild the whole front but it won us the fight.
Ultimatly though Hammond this ship is ment to be a command center and spacecraft carrier. Ment to be escorted by fighters or frigates. direct confrontations are not advised
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=264736407
hope you will help me :)
-Cleaned up some of the chaotic colouring in the command decks
-Made another runthrough on the ship to clean up more of the dents and minor damage from her service
-Removed more gyroscopes to reduce the GPU load and lower the ships weight