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Other than that this feels like a perfect map. The first point is great for rampslides and Demoknight trimping, while the second point is good for Scouts, Engineers and Spies, while the third point is good for defensive classes like Heavy, Pyro and Soldier.
The visuals alone makes this a one of a kind. Despite the common desert theme it looks distinkt from any other early TF2 map like Dustbowl.
It looks more like something out of overwatch while keeping TF's high visibility and readability.
This map could be iconic if it was put ingame.
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