全面战争:战锤2

全面战争:战锤2

45 个评价
Anti-Sack Abuse
   
奖励
收藏
已收藏
取消收藏
标签: mod, Campaign
文件大小
发表于
更新日期
478.061 KB
2021 年 11 月 2 日 下午 2:37
2021 年 11 月 25 日 上午 11:36
2 项改动说明 ( 查看 )

订阅以下载
Anti-Sack Abuse

在 prop joe 的 1 个合集中
Prop Joe Mods
58 件物品
描述
This mod prevents the player from repeatedly sacking the same settlement by applying a minimum cooldown between sacks. If a settlement gets occupied by a new owner or gets razed and resettled the cooldown gets removed.

Using the Mod Configuration Tool you can adjust the cooldown duration, default is 2 turns where you cannot sack the same settlement.

Compatibility:
Compatible with literally everything, since this is a script mod.
Should work in Multiplayer.

Support my mods:
Rate and favorite to help visibility:


[paypal.me]
[www.patreon.com]
7 条留言
prop joe  [作者] 2021 年 11 月 25 日 上午 11:39 
Updated:
internal script edit, no changes to how the mod functions
RexJayden 2021 年 11 月 7 日 上午 11:12 
I think this mod is needed, but it should also apply to the AI. Nonetheless, thank you! :peace_hoi:
Pyrodysseus 2021 年 11 月 4 日 下午 7:53 
Ramirez, mods allow it to affect AI as well. That way it becomes part of game design and not just a handicap
anubis 2021 年 11 月 4 日 下午 2:04 
Очень знакомый плакат из моего детства (Великий СССР)
Ardariel 2021 年 11 月 2 日 下午 10:12 
It can be useful for HtH plays.
Green Ramirez 2021 年 11 月 2 日 下午 6:43 
Mods like these are funny becase you could just not do it, right? But I guess people can't help cheesing the game, but they realise they are spoiling the experience for themselves.
BOOMSLANG 2021 年 11 月 2 日 下午 6:04 
So funny, I was just thinking about this while playing Noct. and sacking the snot out of the high elves for extra levels.