Space Engineers

Space Engineers

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WeaponCore Star Wars Turbolasers (No Armco Required)
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Type: Mod
Mod category: Block, Animation
文件大小
发表于
更新日期
61.922 MB
2021 年 10 月 30 日 上午 1:20
2022 年 11 月 30 日 下午 10:07
24 项改动说明 ( 查看 )

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WeaponCore Star Wars Turbolasers (No Armco Required)

描述
WeaponCore is required to run this mod!!!

A collection of Star Wars inspired weapons created and designed by Kreeg for my Public Server. Weapons inside the pack include:

XX-9 Turbo Laser Tower (The Cannons on The Death Star)
Ion Cannon
Octo Turbolaser Battery (From an Imperial Star Destroyer)
Quad Turbo Laser Battery (From Lukerhulk Class Battleship)
DBY-827 Turbo Laser (From the Republic Venator Class)
A fixed Single Barrel Turbo Laser (Comes in Large and Small Grid)
Small Dual Barrel Turbo Laser (Modeled after the cannons on the Republic and Empire Arquitens Crusier)
H9 Single Barrel Turbo Laser (From the Taintive IV)

11/30/22 update - Palpatine code rewrite.
All lasers now shoot 5 colors.
Ions shoot actual ion cannon blasts.
All sound is fixed.
All descriptions are updated.
All names are prefaced with ". " to force to top of control panel in ships.
All weapons got icons.
Running in "no error" state.
All code on the backend redone to most modern updated coresystems.
Animations updated.
Mirror mode added.
There are three classes of ammo
Firing at 2, 4 and 6km
Dealing 3, 6, and 9k damage
With a 3x multiplier for damage to armor
A 6x multiplier for damage to non-armor
A 9x multiplier for damage to shields.


Link to my serves discord https://discord.gg/KdnfgMCSU3

Link to WeaponCore: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1989583682
热门讨论 查看全部(3)
13
2 月 25 日 下午 1:10
Bug Report
Habitually Fat and Angry
11
2024 年 4 月 18 日 上午 5:01
What weapons would you like to see next?
Habitually Fat and Angry
0
2023 年 5 月 5 日 上午 9:06
Fix for Arquitens turbo-laser sound bug
Scorpionkiller19
135 条留言
Habitually Fat and Angry  [作者] 10 月 23 日 上午 7:20 
@Thorr Its been a few years since Ive played SE but I think the H9s had the ability at some point? Unfortunately I lost my workpad with all the compatibility updates and I no longer possess the time or skills to fix it.
Thorr Zyro 10 月 22 日 上午 8:08 
i know this mod isnt updated anymore, but are there any lasers that target meteors, id like to transfer all of my ships to be SW based
Cypsylus 5 月 29 日 下午 3:42 
Are these really dead or just one user's mod conflict? Say it aint sooooo???
Greyhawc 2 月 25 日 下午 1:15 
Turrets not working as of latest SE update. A shame as this is one of my staple mods for years. truly awesome.
Galactic Gamer 2024 年 10 月 29 日 下午 1:44 
Yes it does
GoddessGaming1520 2024 年 10 月 24 日 下午 10:18 
still works?
StarfleetPups 2024 年 6 月 23 日 上午 11:51 
where do i even find the weapons i can't even find them in the menu
ScruffyMadman67 2024 年 6 月 21 日 上午 5:32 
Hey.
Huge fan of this mod, and I am hoping to see the Arsenal expand in the future.
Would love to see more small grid weapons, especially from the YT and VCX series ships
GradientLeech76 2024 年 3 月 1 日 下午 11:31 
yes this mod works great, but why cant I place some of these guns within like 6 blocks of each other? makes it really hard to outfit a ship when you have to put them on another continent.
Sky 2024 年 2 月 20 日 下午 2:49 
Mod works great and sounds good but they are way too powerful. The class 1 weapons are able to penetrate almost 4 blocks worth of heavy armor and have very fast fire rates. Testing them on shields, almost all the weapons were doing a consistent 314,000 damage per second which for ship combat would knock out most ships very quickly.