Slay the Spire

Slay the Spire

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更好的实验室
   
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2021 年 10 月 28 日 下午 12:30
2021 年 10 月 28 日 下午 11:03
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更好的实验室

在 Nichilas 的 1 个合集中
The BetterMod Series
10 件物品
描述
更好的实验室

本mod旨在重新设计事件 “实验室” ,让它对玩家来说更有趣,同时也维持了原事件的核心设计理念和主题。

效果

事件 “实验室” 的选项经过了重做。现在本事件让玩家可以从几个跟药水有关的不同行动中选择。如果玩家在进入本事件时持有特定遗物,还会有几个特别的联动。

通常的选项仍然存在,但是调整成了与玩家拥有的药水栏位数相适应。

增加的第二个选项允许玩家炼制一瓶自定义药水。玩家将会从一系列选项中选择,以将多瓶药水的效果合成到一瓶超级药水身上。

增加的第三个选项允许玩家献祭生命值以得到遗物化学物X。如果玩家已经拥有化学物X,作为替代,他们会有一个拿它交换新遗物化学物Y的选项。随着时间的推移,化学物Y可以给予玩家很多药水。

其他一些小的联动留待玩家去发现。

设计目标

The standard event is a fairly well balanced, but simple event. The player gets a few free potions and moves on. There isn't anything inherently wrong with this, but the event could do so much more with the theme of finding an abandoned potion laboratory. The decision making space of this event is small, and as such it can be somewhat uninteresting to find instead of a more fun event. Additionally, while potions can be useful, they are such a common reward that they often feel unexciting to receive as a reward.

With this in mind, "A Better Match" strive to reimagine the event by creating more choices for the player. Now, the player will hopefully have some interesting decisions to think about when engaging with the event, in addition to the choices available being more exciting to begin with.

One clear goal for the event was to add more interactions with the potion related relics in the game. Potions as a mechanic are a bit more forgotten about compared to the core battle mechanics of the game, so they can feel a bit bare. Thus, having more interaction between the potion related tools that do exist would increase the potential excitement of finding this event. This started with thinking about what makes sense to do or use in a potion lab. Many different designs were imagined and rejected along the way.

To start, the base option of the event, while boring, seemed good to keep as a baseline option. Ideally, this should still be a reasonable option to choose sometimes. The one tweak here is to include synergy with the relic, Potion Belt, as well as any other tools that might increase potions slots (such as other modded characters). If the player has more potion slots, it just makes sense that they would try to bring more potions with them from a lab full of potions.

Next, the second option was the main focus of the reimagined event. Potion brewing is a classic video game mechanic, and so inevitably there had some kind of way to allow the player to do some potion making. The system settled on allows the player to choose one potion from a set of three, three times, and then create a new potion based on the combined effects of all three. In this way, the player can create one very powerful potion in a fun and engaging way. This option also has the increased decision making space of needing to decide if it is worth it to get only one very strong potion, or several weaker potions. Sometimes the player would only want a small boost, and thus having 2 more potions would be better. It also logically made sense that if you have an extra cauldron, you could brew another potion, so this became a logical point to integrate synergy with the Cauldron relic.

The next option formed from seeing the Chemical X relic and wanting to do something interesting with it. It's a rather niche and often unused relic, so providing another way to obtain it felt like it made drafting X-cost cards a bit more reliable. Additionally, it fed into the creation of a new potion related relic that synergizies with nearly every potion related mechanic in the game. All in all, this should help both X-cost cards, and potion reliant builds feel a bit more consistent and fun. Due to the presumed low probability of finding the event, while also having Chemical X, and needing to give it up, the intent is for Chemical Y to be sufficiently powerful for having found such a specific interaction. It is limited to providing common potions to prevent it from being game breaking, but should still feel very satisfying to obtain in comparison to the ease of obtaining White Beast Statue.

Lastly, the Odd Mushroom felt like an iconic potion ingredient, so a hidden option was added to provide a large burst of potions as a reward.

All in all, there was a lot less to consider in terms of balance or fixes in comparison to past events. The only real flaw of the base event is that it's simple and boring, and even that is only subjectively a flaw. The main goals of this reimagining was to provide fun and exciting new options with the potential or interesting choices while also providing intuitive thematic and lore based rationale for every option. Hopefully, this will make players feel more joy and high moments from finding the event.


致谢
希望你能在这个mod的加持下玩得愉快,任何反馈我都欢迎。
感谢旅渚Lastcel的简体中文翻译。

如果你觉得这个mod不错,也可以考虑看看我的其他一些mod:
更好的讯息
更好的感知石
更好的对对碰
更好的全知头骨
更好的遗忘祭坛
更好的第三选择
热门讨论 查看全部(1)
11
3 月 18 日 上午 8:09
置顶: Bug Reports
Nichilas
27 条留言
glennvtx 1 月 15 日 下午 1:40 
Amazing! Pretty Buggy Tho.
キャンディーアップル 2023 年 12 月 1 日 下午 7:24 
There is a bug, sometimes this event ends with an empty screen, and there's no way to return to the game, ending in a soft lock.
Zendakon 2023 年 6 月 8 日 下午 4:48 
I found saving and quiting and then starting again but before you pick the first room discard the custom potion is a bandaid solution
Desumi 2023 年 6 月 7 日 上午 3:34 
I believe I found a bug.
If you get the option to get 3 random potions at the start of your run.
If one of them is a home made potion, the game will crash when going into the first room.
the run then needs to be abandoned.
Zendakon 2022 年 9 月 25 日 下午 7:34 
Gonna just add an entropic brew in its stead and move on.
Zendakon 2022 年 9 月 25 日 下午 7:34 
Found a solution, simply don't take the potion and it won't crash.
Zendakon 2022 年 9 月 25 日 下午 7:33 
Nope, disabling the option still has the Hand Made Potion that crashes the game in the Neow's Choice.
Zendakon 2022 年 9 月 25 日 下午 7:32 
Luckily it restarts the run prior to the crash, so I'm gonna try disabling the modded potions when brewing option and see if that fixes it. I'm also playing as The Gatherer, a potion themed character and have Infinite Spire on. Infinite Spire adds some potions.
Zendakon 2022 年 9 月 25 日 下午 7:30 
It seems the brewing custom potion when enabled can show up in a Neow's Choice. If taken, the game crashes on combat start.
Knight Clock-work 2022 年 5 月 13 日 下午 8:16 
1选项会导致游戏卡死,拿完药水后在原界面不会弹出下一步或返回按钮,导致游戏无法继续