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I wonder if there are analogues. Didn't find one yet
3. Bullet drop compensation on the target reticle would be huge. Modern tanks and even some optics for rifles have it and I don't see why mechs wouldn't.
Lastly, thank you for this mod.
1. Point of aim / point of impact is a big thing with ballistics and modern guns actually lob the projectile upwards slightly. The angle is so small that it's not visible, but what it does is cause the projectile to actually fly over the point of aim at a certain distance. For example, an AR15 zeroed at 50 meters will actually hit above the point of aim at 100 and 150 meters before coming very close to zero again at 250 meters. I am not sure how hard it would be to do, but it would be nice to have our autocannons zeroed at optimal range. More especially the AC20, because even at short range, one has to aim somewhat significantly higher than the target due to massive bullet drop.