Space Engineers

Space Engineers

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[USSP] T-102 Kaban
   
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2021 年 9 月 26 日 下午 4:40
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[USSP] T-102 Kaban

在 CrimsonAdder 的 1 个合集中
Union of Soviet Socialist Planets
34 件物品
描述
NOTE: Seat access is under the turret front, immediately below the gun. To turn off parking brake, press P.

The T-102 Kaban is a main battle tank designed by the UralVagonZavod Research Corporation in the year 2050 to provide infantry fire support and anti-tank capabilities for the Red Army. It is armed with a single 152mm smoothbore CTA cannon, a 57mm autocannon, and a 12.7mm machine gun in a roof turret.

Kaban uses 2 mods.

Block Count: 854
PCU: 4319
Weight:
45,470 kilograms (empty)

TOOLBAR:

1- Aiming camera
2- 152mm- click to fire On/Off
3- 57mm- click to fire On/Off
4- Driver Hatch Open/Closed
5- Smoke grenades
6- Antenna On/Off
7- MG click to fire On/Off
8- 152mm- Cycle Ammo Type
9- 57mm- Cycle Ammo Type

The T-102 has several scripts that are necessary for operation- Whiplash141’s MART, Whiplash141's Skid Steering[github.com], and Whiplash141's Weapon Slaving.
34 条留言
ThinkJupiter123 2023 年 4 月 18 日 上午 12:30 
How do i use/activate the code for the skid steering? (Linkie to page with code - https://github.com/Whiplash141/SpaceEngineersScripts/blob/master/Released/skid_steering.cs )
_wombatplays 2022 年 3 月 3 日 上午 11:23 
can someone either reupload the skid steering script or send me the file, the link no working. Thanks :KSmiley:
CrimsonAdder  [作者] 2022 年 2 月 22 日 下午 3:56 
This will not be possible, since much of the design of the tank relies on modded AWG blocks. In fact, it's almost entirely made out of them!
Pumking0456 2022 年 2 月 22 日 下午 3:09 
will you make an unmodded version with warfare 2?
󠀡󠀡 2021 年 10 月 4 日 下午 8:54 
Ah okay thanks scripts werent originally enabled lol
CrimsonAdder  [作者] 2021 年 10 月 3 日 下午 6:41 
you make sure scripts are enabled in your world, then you get in and move the wasd keys/mouse
󠀡󠀡 2021 年 10 月 3 日 下午 5:21 
SO how do you actually turn the tank and turret?
CrimsonAdder  [作者] 2021 年 10 月 3 日 下午 3:45 
I cannot include more than 1 blueprint per workshop publication
Locomotor79 2021 年 10 月 3 日 上午 10:05 
no it whas BoompaBlubbah i whas saying it
and yes i am correct you need to add the subgrid bleuprint for the turret here aswhell
CrimsonAdder  [作者] 2021 年 10 月 3 日 上午 8:38 
Thanks Death!

Locomotor- I'm afraid I don't quite understand the question. This blueprint is just the whole vehicle for simplicity's sake- if you want to blueprint each subgrid individually it's just a matter of detaching all the rotors and pressing "Ctrl+b" on each grid