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Oh jeez thank you dude. I was losing my mind trying to figure out what was the problem.
Also 3 "could not resolve cross-reference errors."
Here is the log.
https://gist.github.com/bagalas/58dd0ecbc9c6fb2aa3941e8a88f6a5a0
Should I worry or these are harmless?
For whatever reason, this mod seems to mess up Faction world generation for me such that an entire planet will contain only three or so factions with 1 settlement each. If you are having faction gen troubles on new game start, test by disabling this one to see if it solves your issue. I tested by using Faction Control and turning the minimum population up to 100, then removed this mod to compare.
I have traced it specifically to the mod folder's "Patches/MO_MedievalRoyaltyPatch.xml" file. Deleting this file makes factions generate normally again, so until the mod author fixes it, delete that file and you should be good to go. It does mean you won't get the Royalty empire changes, but at least means things generate properly.
When I removed this mod the XML errors went away and world generation worked properly.