工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

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Mourning hall
   
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Building
Buildings (by category): Citizen facility
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2021 年 9 月 11 日 上午 7:38
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Mourning hall

描述
A mourning hall inspired by a real life building located in one town near Brno. Funerals are held in there. I know very little about the real building, according to details like door handles, decorative tiles etc., I would say it was built in 80s or 90s.

In game the building works as a church for 60 people.

Street view: https://www.google.cz/maps/@49.2754735,16.4426082,3a,75y,152.56h,96.23t/data=!3m6!1e1!3m4!1stTJcXO43uhxd0r15npxZPQ!2e0!7i16384!8i8192?hl=cs

PS: Funny, I never thought I would make a "church" building, since I believe it doesn't give much sense in the game's setting. On the other hand, this building is far from looking religious and funerals were a common thing even when communists rule the country. (and the church type gives more sense than, for example, a hospital or a meat factory...)
15 条留言
Ondakal 10 月 7 日 上午 4:39 
aha ok Nevadí :D
Vikom  [作者] 10 月 6 日 上午 11:32 
Tak on byl záměr, aby na tom dvoře byla parkovací místa, ale jak je „kostel“ bezobslužnou budovou, tak by to snad ani pořádně nešlo po technické stránce.
Ondakal 10 月 6 日 上午 8:30 
Jojo líbí, chodím kolem každej den do školy, ale klidně bys tam mohl přidat i jedno parkoviště/místo na depo jelikož tam dost parkuje pohřebák
Vikom  [作者] 10 月 6 日 上午 6:35 
Svět je malý! :D
Doufám, že se líbí. Jezdím celý život okolo, bohužel jsem byl i dvakrát uvnitř.
Ondakal 10 月 5 日 上午 7:17 
Lol já bydlím v bítýšce a hnedka jak jsem to viděl tak jsem si řekl "to není náš ne?"
Brammered 2021 年 9 月 16 日 上午 7:44 
I wasn't close either, but I like it!!! Nice one mate.
Vikom  [作者] 2021 年 9 月 13 日 上午 10:49 
@Oolykee, thank you for featuring it

@ArNiSk, sorry, I was busy and forgot to reply. My idea was something like a hospital - a person dies - a hearse comes to collect the body and take it to a cemetery. If the hearse doesn't come within a some time, the body disappears automatically but the overall happiness of the building gets reduced. The cemeteries could be like fields - they would follow the terrain.
Oolykee 2021 年 9 月 13 日 上午 9:11 
I wasn't even close in guessing what this was. :)

I put it in todays Mod Monday video. :)

https://youtu.be/einms7HvsTU
Etheria 2021 年 9 月 13 日 上午 5:59 
@Vikom what was the system you have in mind though?
Etheria 2021 年 9 月 11 日 下午 11:53 
@Vikom
In many ways like in C:S, at least.
I expect that there will be buildings like funeral service and cementaries/morgues
Funeral services employ hearses, that drive the dead bodies to the funeral service building, or a temple if there are any, that can host a modes amount of people per ceremony. Depending on if it's done in a religious or secular building it would either increase religiousness or government loyalty of the visitors. After the ceremony, the body is then transported to a cemetery or a morgue.