Transport Fever 2

Transport Fever 2

472 个评价
(v1.2)_[uep2]_040c_《大型油料装卸港口_(7_in_1)》
5
2
5
2
4
4
4
4
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
56.132 MB
2021 年 9 月 10 日 上午 1:34
2021 年 9 月 14 日 上午 6:05
2 项改动说明 ( 查看 )

订阅以下载
(v1.2)_[uep2]_040c_《大型油料装卸港口_(7_in_1)》

在 hugedragonyk 的 1 个合集中
<urban expansion project package II> _ (UEP-2)
60 件物品
描述
-----------
各位中文玩家,因STEAM工坊仅支持油管视频链接,为方便广大中文玩家,我已在bilibili上开启了MOD视频介绍。
可通过以下链接访问:
https://space.bilibili.com/24813062
-------------

-----MOD升级 - 2021.09.14-------
1. 增加两个新码头,产业链为原油 - 油,油 - 燃料,通过MOD菜单调整产品需求与产量。
2. MOD的道路车站货物存储空间增加为2491单位。
3. MOD的铁路车站货物存储空间增加为2327单位。
--------如何在游戏中更新已摆放在地图上的MOD---------
方法一: MOD更新后,在游戏中打开MOD菜单,任意选择一个选项,关闭菜单后,即可完成本次MOD升级和更新(注意:此操作会造MOD的depot功能因未知BUG失效。)
方法二: MOD更新后,在游戏中删除地图上的MOD建筑, 然后重新放置。(此操作完美升级,避免出现depot功能失效的BUG)
-------------------------------

---------中文 (简体) ------------
城市扩展计划包_II
[uep2]_040c_《大型油料装卸港口_(7_in_1)》
MOD可用时间:1950年
-------------------------------------------------- -----------
工业 + 道路仓库 + 铁路仓库 + 船厂 + 码头 + 公路货运站 + 铁路货运站(七合一)
-------------------------------------------------- -----------
注意_1:
1. MOD集成功能较多,带有道路/铁路车站以及水面的货运码头和造船厂,当您在岸边放置MOD时,可能会遇到“冲突“或者”无法建造“的提示,这时候请使用键盘的"M"和“N”键旋转MOD即可正常使用了。
2. 与游戏默认的码头不同,MOD的船只停靠航道被默认和道路车站,铁路车站进行了捆绑,船只的停靠路径无法跟随水面高度变化。所以,请不要使用 “,” 和“.”键对MOD的高度进行调整,请先放置MOD,再连接道路。
3. MOD使用游戏默认资源,请不要使用直接替换游戏默认铁路的MOD,会造成本MOD无法使用!!!这一类直接覆盖替换游戏道路/铁轨的MOD可能会造成其他作者的MOD无法正常使用!!!
4. MOD 使用游戏的默认道路宽度。如果您使用道路模组,请确保道路模组的宽度与游戏默认道路宽度相同。
------------------------
(1).你可以在“Industry/urban_expansion_project_package_II”选项中找到这个MOD。
(2). 您可以在“资产/ urban_expansion_project_package_II”选项找到MOD的资产。
(3).需要加载游戏自带的“沙盒”MOD,才能启用“行业”按钮。
------------------------
功能说明:
2个铁路货运站,___(1-2 站台)
11个卡车货运站,___(3-11 站台)
2个码头,___(12-14 站台)
1个公路车厂,
2个铁路车厂,
1个造船厂。
10个可选的港口货运输出级别。
------------------------
每个站点都有一个独立的货物存储点。可存储200-800件产品,所有货物存储点相互连接,既可以服务于油品的运输,也可以存储和运输其他产品。
------------------------
增加了车辆门禁功能。当卡车进入码头时,门会自动打开。
-------------------------
铁路部分支持COMMON API,可通过菜单自定义铁路类型和电气化铁路。
如果选择启用电气化铁路,火车站内的电气化接触网将被隐藏。但是你仍然可以让电动火车进入。
-------------------------
对于道路部分,您可以选择两种道路外观:“城市道路”/“乡村道路”。
您还可以自定义电车轨道的打开/关闭。
------------------------
注意_2:
关于车库功能失效的未知bug的临时解决方案:
请先通过菜单设置好MOD的所有功能,然后再把MOD放到地图上,避免这个问题。
------------------------
版权声明:本人所有原创模型作品,未经许可,严禁转载及用于商业销售!
------
MOD by:HugeDragonYK HAVE FUN. 2021.09.10 v1.1
------
118 条留言
wabbithunta 9 月 16 日 上午 9:15 
@FerroSessuale
@endermoon3


From my post ages ago.


wabbithunta 13 Mar @ 3:19pm 
@LthL
This is a major complaint from lots of people

This was his response, it's a UG issue to do with the traffic lights.


hugedragonyk  [author] 17 Sep, 2021 @ 7:03am 
@TornBreeze
There is nothing I can do. This is a design problem of UG developers. I have given them feedback. . . Including the depot that comes with the game to connect to the road, the option to turn off the traffic lights is also not available. .
UG's current feedback is that this problem will be resolved in future updates.



Sept 2025
Still not 'resolved'
endermoon3 9 月 16 日 上午 6:24 
希望能趕緊修復BUG!!! 一直卡在門禁!! 我是希望聯外的馬路和鐵道能拆分開來的版本
HowardTsai0319 7 月 30 日 上午 1:00 
車輛進入港區後
離開時常常卡在門禁前
紅綠燈失效無法讓車輛出去
造成所有車輛塞在港區內
不知道這個bug有沒有解
⎝乂⎠FerroSessuale⎝乂⎠ 5 月 24 日 上午 9:08 
Well..road semaphores are really kicking my head out.
Someone, do have any updates on a mod updates?
⎝乂⎠FerroSessuale⎝乂⎠ 4 月 19 日 上午 5:27 
BTW, since there's a possibility to lay down tram trucks, let see if I can resolve traffic jam with trams that will transport civilians to that oil fabrique in and out.
⎝乂⎠FerroSessuale⎝乂⎠ 4 月 19 日 上午 5:20 
I've noticed that, once my cities are grown up a lot... The semaphore that regulates in and out traffic... is taking too long for the vehicles to exit out. Any ideas how to fix it ?
wabbithunta 3 月 19 日 上午 10:16 
@Apache

A brief explanation, about your issue, (taken from my posts on here a few years ago) this should help you out,

Too much curvature
This is due to the size of the port, they're massive in comparison to UG's Docks. You'll need to have a large section fairly straight and level coastline to place the docks., so try to find a good location on your map for this, The dock size is approx 8 wide x 9 deep, as opposed to using a standard UG dock being placed, You'll get an idea of the size of it if you lay them out like that.
Let me re-iterate about positioning the port Ensure that you add the port as is, DO NOT LOWER IT to make the roads level with the land, if you do this then the ships will "sink"when entering the port, and "re-surface" when leaving.
Apache 3 月 18 日 下午 8:44 
the other game was fine now i started a new game and when trying to place the port i get "to much curvature"? If i go build anyways ,I cant connect the stations.
wabbithunta 3 月 13 日 上午 8:19 
@LthL
This is a major complaint from lots of people

This was his response, it's a UG issue to do with the traffic lights.


hugedragonyk  [author] 17 Sep, 2021 @ 7:03am 
@TornBreeze
There is nothing I can do. This is a design problem of UG developers. I have given them feedback. . . Including the depot that comes with the game to connect to the road, the option to turn off the traffic lights is also not available. .
UG's current feedback is that this problem will be resolved in future updates.
LthL 3 月 13 日 上午 6:03 
Constant traffic jams due to the traffic lights. Trucks can barely move in and out of the port. Train speed is really slow which is frustrating but less of an issue, and actually quite realistic.