Garry's Mod

Garry's Mod

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[FZBASE] CS:GO SWEPS Teaser pack
   
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素材类型: 插件
插件类型: 武器
插件标签: 角色扮演, 写实
文件大小
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17.581 MB
2014 年 5 月 13 日 下午 7:18
2014 年 5 月 17 日 上午 10:11
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[FZBASE] CS:GO SWEPS Teaser pack

描述
Just a bit of a teaser pack featuring 3 CS:GO weapons, the Sawed-Off Shotgun, the MP7, and the Galil. This is the first pack displaying the FZBASE.

NOTE: Due to not actually fixing the viewmodels themselves for Gmod, rather morphing them into existing viewmodels, the animations are pretty much nothing like the actual guns.

NOTE: All materials/models needed are included. I don't believe in (For the most part) making things that require something else. ALSO, This has a working 3rd person model for each weapon (Read: No crotchguns.)


FZBASE features: (Note this doesn't include the scope sub-base.)

-Selectable fire mode. (Only supports Automatic and Semi at the moment. E + MOUSE2 to change. If the fire select sound doesn't play, please mention it here. I wasn't sure if the sound came with Gmod by default or not but I'm almost certain it does.)

-Ironsights

-Dynamic cone (Spread) (Changes depending on whether walking, aiming, crouching, etc.)

-Actual view bump. Aim moves upward and left/right when firing. Also dynamic as with spread/cone.
-Drop the weapon's empty magazine on the ground on reload.(For CS:GO Only at the moment.)

Important notes: Includes some code from the SWEP Construction Kit. All credit to Clauvis. (Pardon my spelling.)
Issues:
-Magazines appear to come out of the player's rectum.
-(Not a glitch) Cannot reload again until magazine on ground vaporizes. (~1 - 1.5 seconds) Will be fixed later when I figure out how to make my "cleanup code" apply to multiple magazines.
-Bolts/moving objects on the weapons themselves do not move at the moment. WIll be most likely fixed once I learn how to use clip planes.
-Spawning the weapon with the tool gun will result in an invisble world model. (Not the 3rd person model, just the gun model you'd see on the ground.)
-(CANNOT FIX THIS. Max broke this.) Sawed-Off shotgun plays 2 different reloading sounds. Max embedded the hl2 shotgun reloading sound into the shotgun reloading player animation.
热门讨论 查看全部(1)
1
2014 年 9 月 15 日 下午 3:20
Somewhat irritating decision to make.
unkl dukky
24 条留言
Vincent Von Dinkus 2017 年 2 月 18 日 上午 11:03 
where do i find it they wont show up in my weapons
Aether 2016 年 10 月 29 日 上午 11:31 
[[FZBASE] CS:GO SWEPS PACK] lua/weapons/fzcsgo_autobase/shared.lua:308: bad argument #2 to '__mul' (number expected, got nil)
1. __mul - [C]:-1
2. Dropmag - lua/weapons/fzcsgo_autobase/shared.lua:308
3. unknown - lua/weapons/fzcsgo_autobase/shared.lua:288

I get this error when I reload
GLaDOS 2016 年 10 月 9 日 下午 7:02 
FINALLY!
a swep pack with the sawn off shotgun
poopoo.prank21 2016 年 8 月 20 日 下午 1:45 
Could you make a viewmodel addon so you can pick what csgo viewmodel you want, I would like it if you did:steamhappy:
DARK SOULS 2 ScholarOfTheFrstSin 2016 年 7 月 22 日 上午 1:35 
kakaxa slona
igo777rus 2016 年 5 月 1 日 下午 11:54 
govno
Ghostface 2015 年 10 月 23 日 下午 8:57 
iam glad finaly the sawed off gets some love for once
Al Gore Rhythm 2014 年 10 月 4 日 下午 6:26 
will you be making all of the games weapons sweps?
BFG 2014 年 7 月 25 日 下午 5:50 
That would solve the whole "weapons glitching through ground" thing
BFG 2014 年 7 月 25 日 下午 5:50 
Also, instead of using SCK for worldmodels, why not do what Buu342 did for his? He basically adjusted the way the model renders and did it in relation to anim_RH attachment on the playermodel
Robotboy does this as well