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To do so, add
+RESKIN=(EnemyName=AdventCryoPriestM1, SkinName="ADVENT_Cryosuit.ARC_GameUnit_CryoPriestM1_M", OverwriteSkins=True)
+RESKIN=(EnemyName=AdventCryoPriestM1, SkinName="ADVENT_Cryosuit.ARC_GameUnit_CryoPriestM1_F", OverwriteSkins=False)
to the Reskinner .ini
The helmet is part of the body mesh so I'm not able to separate them myself
I don't know the technical details of how to do this, but you can always just have the "entire model" be the body torso armor.
Several other cosmetic mods on the workshop do this, such as the ghost in the shell "Section 9 special operators" mod and the helghast costume from the killzone franchise.